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This Game Is Too Realistic
Type
Genre
Tags[ ]
Rating(4.4 / 5.0, 163 votes)
5 | 70% (114 votes) |
4 | 13% (22 votes) |
3 | 7% (12 votes) |
2 | 3% (5 votes) |
1 | 6% (10 votes) |
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Language
Support Book (#ad)
Author(s)
One entry per lineArtist(s)
One entry per line
N/A
Year
Example: 2012
2021
Status in COO
Status in Country of Origin. One entry per line
931 Chapters (Ongoing)
Licensed
N/A
Completely Translated
No
Original Publisher
One entry per lineEnglish Publisher
One entry per line
N/A
Release Frequency
Every 11.5 Day(s)Activity Stats [Graph]
Weekly Rank: #5464Monthly Rank: #6620
All Time Rank: #2467
Reading List [Graph]
On 2421 Reading Lists
Monthly Rank: #6501
All Time Rank: #3640
Description
Links are NOT allowed. Format your description nicely so people can easily read them. Please use proper spacing and paragraphs.Chu Guang, who had traveled to the post-apocalyptic world, discovered that he had unlocked a shelter system and was able to summon creatures named “player” from the previous world.
From that day on, the whole post-apocalyptic world became like a game.
Associated Names
One entry per lineTrò chơi này cũng quá chân thật
zhe you xi ye tai zhen shi le
这游戏也太真实了
zhe you xi ye tai zhen shi le
这游戏也太真实了
Related Series
N/ARecommendations
Gamers of the Underworld (2)Game of the World Tree (2)
The Boss Behind The Game (2)
I Am the God of Games (1)
Shepherding Humanity (1)
The Legendary Mechanic (1)
Recommendation Lists
- Current Reads
- Stories that ignited my passion
- God of Transmigration/Reincarnation 3
- Game/system like elements
- Apocalypse Novels
Latest Release
Date | Group | Release |
---|---|---|
03/06/23 | Otaku translation | c105 |
02/20/23 | Otaku translation | c104 |
02/04/23 | Otaku translation | c103 |
01/16/23 | Otaku translation | c102 |
01/02/23 | Otaku translation | c101 |
12/19/22 | Otaku translation | c100 |
12/05/22 | Otaku translation | c99 |
11/23/22 | Otaku translation | c98 |
11/16/22 | Otaku translation | c97 part2 |
11/07/22 | Otaku translation | c97 part1 |
10/27/22 | Otaku translation | c96 part2 |
10/26/22 | Otaku translation | c96 part1 |
10/20/22 | Otaku translation | c95 part2 |
10/20/22 | Otaku translation | c95 part1 |
10/12/22 | Otaku translation | c94 part2 |
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"strength stat is equal to top player"
"NPC": they're so many varieties gawd I think my favorite so far is the weapon shop NPC and bank retailer (used their title cause I want you guys to be surprised)
World-building: I think this is the best part of the novel, also the best one I've read so far. I think the allies and enemies faction is well written, animals and location is neat I like the balance of the three major "factions"
MC manager can beat the players by kicking them, player can beat NPC cuz no perma-death, NPC can beat manager cuz he only one life But the MC manager can't abuse them too much the player because they will leave the game. Players cannot abuse the NPC for the manager will kick them. And NPC can't defeat the MC manager since he gonna mobilize the player to protect him. Still MC manager still holds the advantage especially with the language barrier he can scam the player and the npc.
- Some plot elements are seemingly thought out.
- Science seems to be accurate- I'm not gonna check his work to make certain (though some authors rely on this).
- Some aspects of 'gaming community' are representative and done well.
The BAD:- The main plot mechanic, goal, and method are magic, secret, and shitty (in that order). This may make all the rest less enjoyable- especially since a lot of the other characters are more human than the MC.
- So much forced plot. The whole community are treated as slightly more than plot puppets as well.
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- So much ignored plot.
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- Subtle plot armor everywhere.
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- The 'manipulation' dynamic, along with somehow needing to sustain 'proof of title' (somehow no one even suspects their experience is somehow not a 'game') - proves much of the above, and makes the story a bit less palatable. The worst thing is it's pretty much unnecessary.
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- A whole bunch of untouched issues with the amount of power is behind the MC that could have been used in better ways if the author made an effort.
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The different:Everyone acts as expected (even whole groups share convenient behaviors) unless the author want's to make an example of them.
Not sure why he abandoned his other home while simultaneously leaving trouble for his kind neighbors (and potential future wife (not really of course-- 'on rails' I said))
The MCs vaguely antisocial 'determination' in a world pretty much depicted as 'cannot survive alone' s telling of the author's attention span and awareness of future actions (the the MC should want to play it safe in case things go very wrong. Lots of vaguely 'the author knows where this is going, so the MC can safely do this thing. Other times he ignores potentially problematic things (One player going of and causing trouble contrary to order) which (in other cases) could bring disaster to the 'commune'
Given how much unexplained 'magic' is involved in getting players into the 'game'- he could have told them almost anything else closer to the truth instead- and still got the same (possibly even better) results. Matter of fact- not telling them for so long (and treating them as idiots) should only backfire- but 'plot on rails'. Worse- the players can't really die- but the MC can. Pissing off people who think 'this is a game', and 'everyone can respawn in 3 days' (or whatever) is really not the brightest idea if your doing 'gonna make players ragequit' level shittiness...
Off the top of my head, the system (or whatever) can get any information from the past (addresses of anyone starting with only their screen names) - which suggests that more useful information is being overlooked. It can 'time teleport' (I guess?) high tech directly into people's homes anywhere- which is odd since the MC's in a resource crunch pretty constantly... So much magic stuff. All that feeds back to the players, and the of benefits of 'payment via gifts' could be an incentive- but no- we are fine manipulating people to work for nothing through deception. Although the targeting of gamers seems reasonable- targeting various types of college students and professionals directly (via... maybe a fake simulation instead) would be far more productive. Not even going to touch the seeming 'time travel' dynamic, and how that's always bad/creates paradox, because we like that stuff anyway- though the slightest effort to 'explain away' such concerns should be made- otherwise their just 'making their own shitty future' by taking key people out of the 'present' (and shifting their life focus).
- Nothing really... 'The author's need to control via manipulation?' I guess? I suppose that's a thing.
Overall, it's worth checking out. Can't say for sure since I don't know where it's going, but it's an interesting mix of good & bad till it gets there...Events don’t happen one after another. Sometimes in other novels it feels like things just keep happening to the main character, while in this after the initial premise everything is rational and makes sense. It reminds me of Lord of the Mysteries in that sense. 2. Relationships feel sincere. Sometimes novels make it feel like characters are just plot devices. In this novel they feel organic, and the MC has to try to use what he can to motivate his people, to make them play their part. The process is very entertaining 3. Characters are intelligent. Friend or foe, you can understand why they act the way they do. MC couldn’t change it easily, it was only because he discovered the shelter that he had a chance.
- interesting premise + setting
- well developed general story arches / plotline
- good world building
CONS:- 1-dimensional, repetitive characters having same boring dialogue
- repetitive story progression (get new soldiers, surprise enemy who underestimates ML, rescue ppl from mistreated villains, woah town gets larger)
- bad, boring writing that summarizes too much
- a lot of bad "science" filler that takes up too much of each chapter
Basically, this is great to read for a couple hundred chapters, but it gets old by ch 400 or so.