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Rating(4.4 / 5.0, 182 votes)
5 | 68% (124 votes) |
4 | 15% (27 votes) |
3 | 7% (13 votes) |
2 | 4% (7 votes) |
1 | 6% (11 votes) |
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Support Book (#ad)
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One entry per lineArtist(s)
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Example: 2012Status in COO
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Completely Translated
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One entry per lineEnglish Publisher
One entry per lineRelease Frequency
Every 15.8 Day(s)Activity Stats [Graph]
Weekly Rank: #13882Monthly Rank: #12634
All Time Rank: #2566
Reading List [Graph]
On 2831 Reading Lists
Monthly Rank: #17688
All Time Rank: #3392
Description
Links are NOT allowed. Format your description nicely so people can easily read them. Please use proper spacing and paragraphs.“Welcome to Shelter 404. I am the administrator here, codenamed ‘Dawn’.”
“First of all, I’m here with good news. The war is over. The bad news is that our world has changed beyond recognition. If you expect to go home and find your mother, you’d be sh*t out of luck.”
“This year marks the two hundredth anniversary of the end of the world. Fortunately, we managed to live through the most difficult years. To be able to stand here today, you are already more fortunate than the twelve billion people who died along the way. I now need you to understand what situation you’re in and complete the declaration under the banner of the Federation of People. We will rebuild our homeland!”
DANCE… DANCE MY PUPPETS…
Previous blurp:
Chu Guang, who had traveled to the post-apocalyptic world, discovered that he had unlocked a shelter system and was able to summon creatures named “player” from the previous world.
From that day on, the whole post-apocalyptic world became like a game.
Associated Names
One entry per linezhe you xi ye tai zhen shi le
这游戏也太真实了
Related Series
Scholar’s Advanced Technological System (Shared Universe)Recommendations
Game of the World Tree (3)Gamers of the Underworld (2)
The Boss Behind The Game (2)
I Am the God of Games (1)
Shepherding Humanity (1)
The Legendary Mechanic (1)
Recommendation Lists
- Worth a Read (hidden gems)
- [1] ml
- To build a world
- Capable Male MC with No Romance
- Misunderstandings(not tear jerkers!(I think?))
Date | Group | Release |
---|---|---|
09/20/24 | Wuxiaworld | c50 |
09/20/24 | Wuxiaworld | c49 |
09/20/24 | Wuxiaworld | c48 |
09/20/24 | Wuxiaworld | c47 |
09/20/24 | Wuxiaworld | c46 |
09/20/24 | Wuxiaworld | c45 |
09/20/24 | Wuxiaworld | c44 |
09/20/24 | Wuxiaworld | c43 |
09/20/24 | Wuxiaworld | c42 |
09/20/24 | Wuxiaworld | c41 |
09/20/24 | Wuxiaworld | c40 |
09/20/24 | Wuxiaworld | c39 |
09/20/24 | Wuxiaworld | c38 |
09/20/24 | Wuxiaworld | c37 |
09/20/24 | Wuxiaworld | c36 |
- Some plot elements are seemingly thought out.
- Science seems to be accurate- I'm not gonna check his work to make certain (though some authors rely on this).
- Some aspects of 'gaming community' are representative and done well.
The BAD:- The main plot mechanic, goal, and method are magic, secret, and shitty (in that order). This may make all the rest less enjoyable- especially since a lot of the other characters are more human than the MC.
- So much forced plot. The whole community are treated as slightly more than plot puppets as well.
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- So much ignored plot.
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- Subtle plot armor everywhere.
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- The 'manipulation' dynamic, along with somehow needing to sustain 'proof of title' (somehow no one even suspects their experience is somehow not a 'game') - proves much of the above, and makes the story a bit less palatable. The worst thing is it's pretty much unnecessary.
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- A whole bunch of untouched issues with the amount of power is behind the MC that could have been used in better ways if the author made an effort.
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The different:Everyone acts as expected (even whole groups share convenient behaviors) unless the author want's to make an example of them.
Not sure why he abandoned his other home while simultaneously leaving trouble for his kind neighbors (and potential future wife (not really of course-- 'on rails' I said))
The MCs vaguely antisocial 'determination' in a world pretty much depicted as 'cannot survive alone' s telling of the author's attention span and awareness of future actions (the the MC should want to play it safe in case things go very wrong. Lots of vaguely 'the author knows where this is going, so the MC can safely do this thing. Other times he ignores potentially problematic things (One player going of and causing trouble contrary to order) which (in other cases) could bring disaster to the 'commune'
Given how much unexplained 'magic' is involved in getting players into the 'game'- he could have told them almost anything else closer to the truth instead- and still got the same (possibly even better) results. Matter of fact- not telling them for so long (and treating them as idiots) should only backfire- but 'plot on rails'. Worse- the players can't really die- but the MC can. Pissing off people who think 'this is a game', and 'everyone can respawn in 3 days' (or whatever) is really not the brightest idea if your doing 'gonna make players ragequit' level shittiness...
Off the top of my head, the system (or whatever) can get any information from the past (addresses of anyone starting with only their screen names) - which suggests that more useful information is being overlooked. It can 'time teleport' (I guess?) high tech directly into people's homes anywhere- which is odd since the MC's in a resource crunch pretty constantly... So much magic stuff. All that feeds back to the players, and the of benefits of 'payment via gifts' could be an incentive- but no- we are fine manipulating people to work for nothing through deception. Although the targeting of gamers seems reasonable- targeting various types of college students and professionals directly (via... maybe a fake simulation instead) would be far more productive. Not even going to touch the seeming 'time travel' dynamic, and how that's always bad/creates paradox, because we like that stuff anyway- though the slightest effort to 'explain away' such concerns should be made- otherwise their just 'making their own shitty future' by taking key people out of the 'present' (and shifting their life focus).
- Nothing really... 'The author's need to control via manipulation?' I guess? I suppose that's a thing.
Overall, it's worth checking out. Can't say for sure since I don't know where it's going, but it's an interesting mix of good & bad till it gets there...- interesting premise + setting
- well developed general story arches / plotline
- good world building
CONS:- 1-dimensional, repetitive characters having same boring dialogue
- repetitive story progression (get new soldiers, surprise enemy who underestimates ML, rescue ppl from mistreated villains, woah town gets larger)
- bad, boring writing that summarizes too much
- a lot of bad "science" filler that takes up too much of each chapter
Basically, this is great to read for a couple hundred chapters, but it gets old by ch 400 or so.I would say that this game is not realistic at all. When locals find out that players can respawn they don't treat it like a big deal, because according to narrator there exist clone armies. It would make sense, but players are completely different from mentioned clones. As clones don't "scale late" and apparently have very limited intelligence and lifespan. While players represent a numerous, practically immortal and constantly developing army. So any power in the wasteland would see Chu Guang as a big threat not only to their influence, but to their existence in general. It would be highly likely that marauders, army, enterprise and smaller forces would all swarm on him. But that doesn't happen. Because apparently there are no intelligence networks in the wasteland. There are so far also no assassins, despite there being many types of awakeners with abilities potentially tailored for that.
And for the last 100 hundred chapters it doesn't feel like there is any challenge/threat to MC. Tide is intelligent but not really (it can move it's units in what is described as death ways and can slightly alter it's path. That's pretty much all it's intelligence amounted to).
Players don't face horrible defeats. At worst (for them), they face a challenge, take minimal losses, immediately get reinforcements and either completely overwhelm their enemy or make them retreat in fear. Also power of their adversaries constantly gets nerfed. Oh no, there is a numerous force with powerful equipment! But they are going to march through a narrow passage in winter without even scouting... Oh no, there is powerful marauder clan that raised to power by taking in different people from other organisations. But they apparently are very dumb and have terrible logistics (wtf). Etc, etc.
MC is respected by all his residents and none of them covet his power and resources. Which is really far from realistic to say the least. According to the saying "human gratitude goes a long way". While person might be grateful to you today, they may be plotting your horrible death tomorrow.
Every character is as devoted to MC as it possibly gets. Freed s*aves still consider him his master and respect him. Scavengers respect and worship him. Refugees respect and worship him. There are no power struggles and betrayals. There isn't much complexity to the locals.
It would all make sense if the world MC inhabits is actually a game world created by alliens to guide humanity like some players suspect. But it is not.
My other complaint is that at times whole arcs are skipped. For example, we know that players fight in the Red River town. But we aren't shown any of this fights! They were mentioned maybe 40 chapters before and haven't been shown even once. While there are a few chapters dedicated to a bunch of players travelling there for trading.
There are also mentions of other planets. And if this novel goes into space I am uncertain how much the quality would drop.