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My name is Joo In-gong. The name that my parents gave me meant ‘protagonist’ of the world. Really?

As anyone can predict, I was constantly teased due to my name. In kindergarten, elementary school, middle school and high school. If I went to university as planned then I would probably be laughed at there as well.

So, at one point, I really hated my name.

But not anymore. Now, I think slightly differently. Maybe being named Joo In-gong was a type of foreshadowing?

Associated Names
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Related Series
Dungeon Maker (Shared Universe)
Ending Maker (Shared Universe)
Dungeon Breaker (Shared Universe)
Sevens (8)
Maoyuu Maou Yuusha (7)
Dungeon Defense (5)
The Second Coming of Gluttony (5)
The Amber Sword (5)
My Death Flags Show No Sign of Ending (4)
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81 Reviews sorted by

keklel rated it
January 2, 2017
Status: c45
Updated review at chapter 45:

I kept plodding on hoping for an intelligent character to appear. After waiting for 45 chapters it seems like that's not going to happen, so I'm dropping this. The story is very bland typical RPG-like going on missions, finding magical powers and so on. The random appearance of "Conquest" who's a woman who the MC knows nothing about does not help matters, in fact it only serves to make things more confusing. The MC does not reflect on his situation. He reacts to events and that's... more>> it. The king summons him. Okay, go to the summon. The king gives him a mission. Okay, go do the mission. There is no agency involved. No reflecting on why the king might have sent him on the mission, what the mission might involve, what he should do about it etc. None. He's like a vegetable. If you look carefully at the events that happen in the novel, other than the MC asking Cait or Felicia to cast their magics on him for him to learn magic there is nothing he does out of his own will. It's all just events that happen that he is forced to attend to. There is never a difficult decision that requires critical thinking. He knows that there will be a great war later on and he has clearly spent much time thinking about it but has no plans or anything. He just thinks "oh, surely it would be nice to have Vandal and all the others on my side" and doesn't critically evaluate events with regards to his goal of not getting killed in a few years time. Things just happen without any kind of thought or reflection afterwards. Conversations are inane and pointless and consist of greetings and partings and useless remarks like "wow prince did you just do that". No meaning is being exchanged nor are any meaningful thoughts described. Old review at chapter 15:

So far, not quite as good as Dungeon Defense. The characters are a lot more naive and pure, as compared to the scheming and plotting types in DD. In particular, Carack, Caitlin, and Chris are really really naive and pure for some reason. I know they're 15 year olds but they are supposed to be royalty, geez. Well this is all from the MC's perspective, but these people are really simpleminded. Maybe that's why they got wiped out so early in the original timeline. We'll see if things get more interesting as the story progresses. So far the characters are likeable and the plot is moving along at a good pace. Nothing really grand seems to be planned from what I've read so far but hopefully it will get more interesting later on. MC so far is not manipulative but seems to be able to see people for what they are, so he's not quite on the same level as DD's MC but not a complete idiot either. <<less
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Aoiishi rated it
January 6, 2017
Status: c19
First of all, I don't know why people are constantly comparing it to Dungeon Defense. Other than the initial premise of the MC being s**ked into the world of a video game and being a character other than the protagonist of the game, there is nothing similar to Dungeon Defense. There are many other novels with this premise. If you're coming into this novel expecting Dungeon Defense, you'll be sorely disappointed. Dungeon Defense is so great because of the MC as well as the amazing dialogue and character interactions. The... more>> setting is also interesting, but the characters make the story for Dungeon Defense. This is NOT the same for Breakers. The novel itself is a good novel. As I said before, the MC is brought into the game world while doing a new virtual reality version of his favorite game. He's a minor character that's supposed to be really weak, but seeing as he's the MC, of course that doesn't last too long. As for the novel as it is now, he's trying to save himself from his incoming death from one of the main playable characters by gaining power for himself, both personal power and political power. The problem is that the MC is not a smart guy. He's not an idiot, but he's certainly not smart. For example, he tends to ask one of his more trusted subordinates about information. While asking for historical information, relationship information, and such is fine, sometimes the MC asks things that are obvious that he could reason out himself, but doesn't. Instead he asks his subordinate and when the obvious answer comes out, he wonders to himself if his subordinate is a genius, which he is not.

Another problem with the MC is that it seems as if he just tends to not pay attention to things around himself because he gets wrapped up with his own thoughts. For example, an enemy appears in front of him. What is the normal response to this? It would be to tell your subordinates to attack. Instead, he thinks to himself and the next thing he knows, he's hit by magic and hurt. WTF did you think was gonna happen when you don't pay attention to enemies in front of you? Despite all of this, the premise is interesting enough and it's early enough in the novel that I believe that it will only get better from here as they expand the world more. So far, we've only met three characters that seem to have any significance. I'm looking forward to seeing more, especially characters that are opposed to him. I hope that the MC gets better though as he's a bit of an idiot right now. <<less
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pomoli rated it
February 27, 2017
Status: c92
It was interesting and good in the beginning, but frankly boring and predicable after 60+ chapters.

I thought the MC would be clever and witty, but he's just knowledgeable about the game, and doesn't even seem to use that knowledge wisely. He's just getting really strong, with no effort or clever way to plan his future.
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freezray rated it
February 13, 2017
Status: c74
There's a reason I put 3 stars its not because the novel is supar or just alright. If I had written this on chapter 50 or 40 it would be a solid 5/5 and its completly able of getting back to that. Here's my reasoning though thus far the author is moving too fast. The MC is acquiring everything in just these few chapters.

I'll explain

the MCs game like power allows him to acquire every skill that has been used on him. In the beginning this is fine as he's learning things like beginner sword techniques and healing magic. This very quickly transitions to acquiring SS Level techniques that are given to him. With as much reasoning as "he seems like a nice dude" keep in mind these are serious clan secrets that aren't suppose to be taught. These are given to him by people who were complete strangers to him just a few days ago. In actuality I was completly fine with this as just acquiring this skill didn't make him op since he still had to train in it. Its everything that happens after.

He acquires these conquest powers, Gauntlet that was made by a god like dragon an obviously OP item. Then he gets a piece of the heart of another godlike dragon which powers him up and gives him a whole bunch of levels (did I mention there were levels?). After that he goes into a battle that he get another power boost from. These latest chapters he meets someone who gives him a super awesome technique (again for "reasons") and he somehow combines this technique with another to create a technique even MORE powerful then the other two previous S rank techniques.

(made one edit and now it won't hide *sigh*)

Its things like that which make me wonder what the author is doing. Where is the story going if all of this happens now what more is there to the story. Don't get me wrong its a fun read its just currently I doesn't seem like the (for lack of a better phrase) doesn't know how he wants the story to go. He sets up all these events with no rhyme or reason for them happening. I could be wrong though maybe I don't see the whole picture. I hope so.
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sersafir rated it
May 14, 2017
Status: c102
The novel is shallow. Seriously? We can't just give this a pass. His ability is literally protagonist. So whenever he finds something interesting it's because he's a protagonist. Things happen not because of events in the background to keep you guessing, but because the author made a cop-out to storytelling and just left it as "he's the protagonist so it's natural these things would happen."


The story isn't bad, it's just nothing new or interesting. At the beginning, near chapter 50 I'd probably have given the story an 8/10 because the... more>> author had a way of making it exciting. Now I'd say it's a 4/10. MC gets transported to another world as a character, gets op abilities, goes from weak to strong, pretends his memory is bad due to a 'fever.'

The comedy made my lips curve to a smile once or twice, but the jokes became dull and boring eventually. I read another review that said "Shutra is amazing!" being said all the time, and yeah. It happens too often, gets annoying.

Near the beginning I was thrilled with finding out what would happen next. At this point I'm so utterly bored with these little side-quests that only serve to give the main character an AMAZING POWER UP! That barely seems to help him in his next encounter, only to be forgotten about 40 chapters down the line.

There's a background plot expanding with the hors**en of the apocalypse and the MC represents conquest (which is sometimes interpreted as pestilence.)


The name of the main character is always referred to by the narrator by his real-world name In-gong. The characters around him all refer to him by his game name 'shutra.' This became somewhat annoying for me. The main character literally has a plot armor ability. Everything the main character does results in chaos all around him. For lack of better words, he's described to be a lesser masochist cuck. Why do I say this?

He gets called a masochist perv by training his abilities to hurt himself, then healing himself. His ability seems to allow him to learn any combat ability when it's used against him, so he asks people to hit him occasionally or tries to get hit by enemies needlessly. He's cucked for another reason. His orc subordinate.

The main character meets his non-blood related sister, who seems very intimate with him. Then he meets several other beautiful women, many of whom at first look at him with starry eyes (Karma for instance), but as of chapter 101, almost all of them seem to have only begun looking at his orc companion intimately. The narrator picks up on this, saying "is he the real protagonist?" Actually there are moments when Daphne (another sister of the mc) gets rescued by the orc and looks at him with 'dreamy eyes' and the MC says in his head 'hey why aren't you looking at me like that?' I'm pretty sure he's trying to establish the thoughts of a cuck here. A guy says he wants to guide the main character to a 'peaceful forest' and notices the most popular isn't Shutra, but the orc. Don't get me wrong, he still kinda (?) has a harem, but it's smaller than his orc which I find weird.

I think the orc actually is the author trying to write himself in the novel. He's a huge gary-sue. For a random, non-existent orc preforming impossible feats of strength and incredible wit, and abnormal charisma, I'd say there's really not much explanation for why he's not a bigger MC than 'Shutra' ing-gong.

Some characters are just dismissed and forgotten about. Actually the only character that wanted to join ing-gong with ulterior motivations and thoughts of betrayal was a male siren, (merman I guess) but the MC knew his secret plan to betray him from playing the videogame so he just said "no." and walked away. 40+chapters later I still haven't heard back from him or why the author spent half a chapter introducing him.

Overall I'd give it a 5/10. Why? It's a nice read, I'm certain the characters will appeal to some people, but honestly the gary-suisms, the shallow plot, the lack of questions answered or even asked "how did I get here?" "Why me and not someone else?" The 'war' going on seems like a casual vacation. The characters all seem so 1-dimensional without any ulterior motives. There's just too many problems with this novel to call it a great novel rather than an 'ok' novel. Although I plan to drop this novel, I do so almost reluctantly because I kinda wanted to know how the plot was going to unfold, but it's just not worth getting through this sluggish writing. <<less
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jlkc rated it
April 9, 2017
Status: c124
Like a cliche shonen manga, this story seems like something that was made by throwing a bunch of tropes into a washing machine and hoping for the best. Characters are one dimensional, the plot is predictable and the author reuses ideas over and over again.

I can't give it 2 stars as it is actually decently written but three stars is the most I can give a story that is neither creative nor enjoyable.
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clowred rated it
February 28, 2017
Status: c93
Not that bad and neither that good. I don't know if either decent or bearable would fit this story better as the general trait. Its the type of story where the author couldn't decide what kind of setting should the protagonist have before giving him the OP status. So he uses an extremely bland and idiotic one because its at least original. After that the story is quite interesting as it describes both internal affairs (political conflict) and external affairs (war). But the author couldn't understand how to... more>> develop the first one, so he scrapes it, leaving only the conflict between the protagonist and his nemesis as the political conflict, and making the external affairs, war, subjugation and research as the only means to met new characters and develop our protagonist power. Even so.. Once is nice, two is enough, three is boring and four is annoying. Like you have already guessed, the author uses the formula known as 'rinse and repeat'. So while the beginning of the story holds some potential, the author wants you to remain with the same feelings even though the story has to progress. In other words, the story has no substance, its weak and easy to forget about it as another lackluster work. At least I will praise it a as a good method to get rid of my boredom. <<less
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Davr rated it
May 30, 2017
Status: c94
I wasn't going to roast this novel, but seeing other people giving this novel 3s and 5s seriously pissed me off.

There are three reasons I am dropping this novel:

  1. The story says that the MC has played the game multiple times, but in the story, he doesn't know anything. The only times you see him reveal his knowledge about the game is when remembering locations and characters and appearing smart in front of the other side characters.
  2. The story is boring and repetitive up to where I stopped (c94) : He goes on quest, gains equipment to help him out, there's a character development chapter (s) and then he goes back to the demon capital.
  3. Spoiler

    {MC has no reason to want to become demon king besides other people wanting him to become demon king and the fact that he's the conquest knight. Literally "I am the conquest knight so I guess I am obligated to compete for the demon king position"}

Besides those three reasons the romance felt like a ****tease with the MC's subordinate getting more rear end than him.

The MC's subordinate (the ogre) I'm guessing was supposed to be the comic relief or something like that, but he turned into a very annoying character for me with all of his s*upid comments.

Don't read this if you didn't enjoy TDG
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13th Echelon
13th Echelon rated it
May 24, 2017
Status: --
Synopsis is bad. When you start reading there are so many flaws.


1. He played Knight Saga many times.

... more>> 2. He played Knight Saga many times.

3. He played Knight Saga many times.

You'll notice the flaws by thinking that.

Pacing is in the below the middle. Not too slow but still in the category of slow pacing.

Skills of the MC has a lot of potential like he can get a skill just by getting hit by it from the other user.

Harem? They're just amazed by the MC by his skills. But the orc by his side has more game than him.

Narration is bad - 1st person narration, while fighting he always always in his thoughts & in the middle of daydream!

The story is kinda lame. It's like a story telling like: "Yeah I know that sh*t that happened in the game"

IT'S BORING! I won't spoil much but I finished reading the current translated chapters, It's kinda boring to read.


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Reaper rated it
June 11, 2017
Status: c231
The story is great from start to finish, and I encourage anyone to read it.

The translation quality remains great all through out, and the story's ending, unlike many other Korean novels, left me greatly satisfied. There's never a dull moment with this novel, and you'll come to love all the characters, especially Carack the orc. Every event has a meaning, and all culminate into forming the end story. I thoroughly enjoyed the novel, and followed it doggedly from release to release.

My only complaint was something that was pointed out to... more>> me. The main character does not, throughout the story, develop much as a person. In fact, it can be said with a good deal of confidence that there was more development with Carack, a side character, than the main character. However, seeing as I hadn't noticed it by myself, I'd suppose it wasn't that much of an issue. I also was annoyed by the phrase "super special move", but that's just nitpicking. <<less
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EcoJakk rated it
December 29, 2016
Status: c11
MC goes to play a new virtual reality RPG and his soul is transported into the body of a secondary character.

He apparently has the ability to learn anything if he has been hit by it, at this point in time (c11) he has learnt an inborn ability, and an ability you would need to train for by getting hit once per power.

MC also has a mini-map and a status screen which the inhabitants of the world seem to lack (they need to use a special tool to check their level).
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herolaubet rated it
April 28, 2017
Status: c154
The series starts off great. You get the feeling of a underpowered MC getting stronger due to the effects of being the MC. This is something I haven't seen in other novels. The fact that he is a MC and is stronger because of it is not something that is reflected in increased luck (OH LOOK! A legendary item! What lucky guy I am....), but instead is something that the system itself presents to the MC, meaning that him being a protagonist is actually a Skill. To me, this makes... more>> everything add up together a bit more.

The main problem I have with this novel is how every single side character that is not an antagonist, is basically the MC's bootlicker. They are so unnatural in their praising and admiration that it makes me cringe every time I read one of those "Shutra is amazing" lines. And believe me, it happens A LOT. It's almost unbelievable the amount of bootlicking the author puts in.

Because everything just becomes a geometrical progression in power for the MC, while gathering God-like relics and collecting stupíd bootlicking side characters allies who are basically living gear for the MC, the novel starts to become uninteresting, even though the central plot is somewhat interesting (even if a bit cliche). Whenever something pops up, if its a relic, you know the MC is gonna get it. If its a potential ally, you know he is gonna have his way with them. This is a common problem in these novels, but it's specially pronounced here.

TL, DR: An okay novel to spend some time if you like LitRPG. Don't expect too much tho. <<less
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Ravelord rated it
July 1, 2018
Status: c231
A good one for casual reading.

A bit rushed, ending of main novel was okay, tho some matters remained.

Ending of 3rd side-story was.. ugh, dunno what author supposed to convey through such an ending...
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Trent rated it
January 6, 2017
Status: c19
Captivating and easy to read, though it may get boring after a while. This isn't a particularly complex, well planned out, or emotionally poignant story. Read it when you want to experience a pleasant vacation instead of a difficult journey.

That said, if the protagonist picks up too many abilities, or his difficulties remain distant, the story will probably become less satisfying. It's rife with potential conflicts, but if everything continues to be sugarcoated, it'll be a cheerful but shallow novel.
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Xravia rated it
December 28, 2016
Status: c10
The story follows our young Protagonist Protagonist as he is cast into a new virtual reality remake of his favorite game called RE:Knights saga. Which, like his name is pretty 'on the head' as far as naming is concerned. As he takes control of the weakest demon prince Shutra Ignus, Ninth child of the Demon King within Knights saga, attempting to change the destiny of his ill fated character by using his in game knowledge and traits of his character to become a Demon King!

The story so far is progressing... more>> quite smoothly, while the leveling system, to our knowledge basically means to practise or experience something to unlock it within the system. I can see potential for exploitation there but it seems that the MC knows how to level already so that's kind of a shame.

Yeah.. It's really just too early for a review but the premise of the current world is set up as entering your favorite game 1 year before the storyline starts in an open world as the weakest character/demon. Some may draw lines to dungeon defense but I'm guessing this will not be as dark or have as good dialogue and character interactions but i'd love to be proven wrong :D <<less
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GabeZhul rated it
October 23, 2018
Status: c96
Edit; After completing this series, I am raising its score to 4. Yes, it's paced like a hummingbird's heart. Yes, it's juvenile and repetitive at times. Yes, there are sudden, inexplicable powerups up the wazoo... but still, it has such a simple, straightforward charm that I simply can't stay mad at it.

This would be a perfect example of a meandering story, if it wasn't so ridiculously fast paced. But I am getting ahead of myself.

First off, the premise: The protagonist, a guy whose name means "Protagonist" (which is a... more>> contrived fact that doesn't actually come up after the first few chapters) is transmigrated into a game world. Furthermore, it is a weird game that seems to be both a typical grindy JRPG, an action-game and a grand strategy game. Furthermore, it had two routes; one for the hero, and one for the demon king. The MC was obsessed with the game, to the point he played both routes five times each... something that will also not factor much into the story in the future. Anyways, since the game gets a remake on a VR console, he gets his hands on it ASAP, but when he boots it up, he finds himself transferred into the body of the one of the side characters, the 9th prince of the Demon Kingdom, at Lv1 and with abysmal stats, but with a skill called "Protagonist Correction".

Now, what would you expect from this premise? It sounds like another of those "fixer stories", where the protagonist finds himself transported to the past or into a story they know, and then they use their knowledge to eke out an advantage for themselves, right? Well, you would be wrong, since the entire premise is derailed practically from the beginning. In fact, if not for the protagonist having access to a minimap and the ability to level up his skills through an interface, you would probably forget that this was a game-scenario the protagonist obsessed over, since so much unrelated stuff happens that the entire idea that the protagonist has outside knowledge gets relegated to him spouting some trivia to amaze the onlookers.

Seriously, at the writing of this, I was close to the half-way point of the story, but the protagonist didn't use his knowledge of the game's scenario and setting to his advantage ONCE. He just goes from place to place at a breakneck pace, arriving everywhere just in the nick of time to change the plans of a new set of villains that had nothing to do with the game, earning powerups and equipment that didn't exist in the game, and then befriending and allying with entities that didn't affect the original story of the game, which gets to the point where the protagonist's game-knowledge becomes a joke.

Related to this is the fact that, even though he is the "Conquest Knight", and his motivation is to take the throne and become the next Demon King in order to avert an in-game event (pretty much the only game-knowledge that has any effect on the plot), he is ridiculously passive. Even though he played the game ten times, and he should be familiar with the mechanics inside-out, he never plans a "build", he never hunts for equipment (or when he does, it is equipment and powerups that didn't exist in the game), he never tries to use his knowledge to subtly (or directly) interfere with the scenario for his and his allies' advantage (for an example of this being done right, look at the first two volumes of My Death Flags Show No Sign Of Ending). Instead he is just going with the flow, with no plan whatsoever.

Not that he has any time to plan, mind you, as the story is rushed like hell. There is little to no downtime between arcs, and the arcs themselves are short and incredibly condensed. For example:

The protagonist and co. enter a forest. They meet with two allies who are hunting a fugitive. It turns out the brother of the current queen of the lycantropes, the mother of one of the love interests, escaped from prison. He is a mass-mu*dering maniac, with an out-of-the-game power that no one could stand against. He is after a magical plant, that is just introduced in the same arc, to recover his strength. The very night this is revealed, he gets into conflict with the heroes, he kills a bunch of guys, then the MC beats him to an inch of his life using his out-of-the-game powers and he escapes, but not before greatly wounding the MC and love-interest girl. To save them, they use the same magical plant that was introduced just a few chapters ago, which gives them both an inexplicable powerup that wasn't in the game and no one knew about. Then once they get better, they immediately set out towards a magical forest to meet with a blacksmith, but then it turns out the forest is full of crazed spirits, and thus the next arc begins.


What I just condensed there, which includes the setup, the introduction of a new antagonist and macguffin, the appearance of said antagonist, the bossfight against him and his defeat, the usage of said macguffin, plus the downtime before the next arc; all of that lasted exactly ten chapters. TEN. Fighter-jets don't move as fast as this story's pacing, and let me tell you, the narrative suffers under the strain, big time.

So, would I recommend this story? Well, I am going to read it to the end, so it must be doing something right, but for the love of me, I can't tell what. Maybe it's just the general lightness of the entire series that keeps me coming back. It's like fast food or candy; it's not the most filling, and it does nasty things to your body, but it is enjoyable while you are in the moment. <<less
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bushwhacker2k rated it
May 27, 2018
Status: c214
My verdict: Very Not Bad.

It's not exceptionally interesting, but for the most part there isn't anything overtly wrong with it either.

The characters are likeable enough for the most part, no one is particularly deep...

Except my single biggest complaint is that the author won't stfu about how everyone wants Carack's dick. It's really out of place and distracting (plus unfunny).
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puffiness123 rated it
February 3, 2017
Status: c60
Entertaining novel. Not very romance-focused so far. First few chapters are kind of dull but it gets interesting afterwards. There are a lot of different characters but it is not difficult to remember them all. The novel uses names often which is refreshing and helps with memorizing characters' names. It's basically about a main character gaining power. An ordinary person transported into a game world with cheats basically.
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NaM rated it
January 1, 2017
Status: c14
A more Battle (Fighting) Fantasy RPG version of Dungeon Defense..

Same with Dungeon Defense. Breakers' Protagonist "Joo In-gong (protagonist) " comes from our beloved planet earth, then due to some mysterious force (Plot armor!!) Was transported into a game. Playing a specific role while using his ingame (Cheat!!) abilities and game history (Cheat!!) knowledge to scre-err I mean to save and mix/integrate with the ingame characters and NPCs to survive and enjoy this whole new world...

Though its still pretty early for a review and considering that the Raw still only has... more>> 79 chapters and still ongoing (things might change ya know) the story still is pretty likeable and a pretty much good recommendation for Rpg-fantasy esque novel lovers.. if you like to read dungeon defense (though they aint really the same level) this story is a good back to back story with that. So I recommend heh <<less
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budakpro94 rated it
May 8, 2021
Status: side story 3
  1. Good novel and the background stories is detail too. That is what I like about Chwiryong Novel tho.
  2. And this novel is shared a universe (Earth) with his others novel that is Dungeon Maker
  3. While the MC in this Novel is summoned into the world that look like a game.
  4. The MC in Dungeon Maker is summoned into Demon World.
  5. But both of them from the same Earth, there a reason why I said that but you will understand once you read both of them.
  6. Overall I like Chwiryong and Toika novel is because both of them have their own ending and at least they finished their ending unlike some of those typical korean novel where they time travel to reset the stories in the end.
  7. Give it a try guys.
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