Type
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Tags[ ]
Rating(4.1 / 5.0, 692 votes)
5 | 55% (383 votes) |
4 | 17% (117 votes) |
3 | 14% (98 votes) |
2 | 6% (40 votes) |
1 | 8% (54 votes) |
Language
Support Book (#ad)
Author(s)
One entry per lineArtist(s)
One entry per lineYear
Example: 2012Status in COO
Status in Country of Origin. One entry per lineBook 2: 1689 Chapters
Licensed
Completely Translated
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One entry per lineEnglish Publisher
One entry per lineRelease Frequency
Every 186.8 Day(s)Activity Stats [Graph]
Weekly Rank: #2000Monthly Rank: #10663
All Time Rank: #51
Reading List [Graph]
On 9990 Reading Lists
Monthly Rank: #2715
All Time Rank: #318
Description
Links are NOT allowed. Format your description nicely so people can easily read them. Please use proper spacing and paragraphs.Many islands dotted the vast oceans of this world. However, some of the islands were a lot more sinister than the rest. Those islands, known as Nightmare Islands, were true nightmares to all but the strongest and most fortunate. Children were kidnapped and thrown on these isolated islands by the Nightmare Palace, forced to sign soul pacts with evil soul pets: Nightmares. These devils slowly devoured the souls of their trainers to grow stronger. If the children did not cultivate fast enough, their souls will be devoured whole, leaving only an empty husk behind.
Chu Mu, the protagonist, was an heir to the Chu Clan, but due to a plotted mu*der, he was thrown on the island, sentencing him to almost certain death. Dancing on the edge of life and death, he struggled to survive with a small Moonlight Fox he captured. When he finally escaped the devilish foremen on his island, he couldn’t help but let a breath out. But little does he know, the experience was only a beginning to a fated journey with his little Moonlight Fox…
Associated Names
One entry per lineCSP
Sủng Mị
TCOSP
宠魅
寵魅
Related Series
N/ARecommendations
Taming Master (6)Long Live Summons! (4)
Monster Paradise (3)
Pivot of the Sky (3)
Monster Pet Evolution (2)
Emperor’s Domination (1)
Recommendation Lists
- Novels that I have read 2
- Awesome Novels I've Read
- Novels I have read
- Legendary Novels that Give me Will to Live
- KR Novels I'll Read When They Finish (and some CN)...
Latest Release
Date | Group | Release |
---|---|---|
09/07/16 | Wuxiaworld | v1c20 |
09/05/16 | Wuxiaworld | v1c19 |
09/02/16 | Wuxiaworld | v1c18 |
09/01/16 | Wuxiaworld | v1c17 |
08/31/16 | Wuxiaworld | v1c16 |
08/30/16 | Wuxiaworld | v1c15 |
08/29/16 | Wuxiaworld | v1c14 |
08/28/16 | Wuxiaworld | v1c13 |
08/27/16 | Wuxiaworld | v1c12 |
08/27/16 | Wuxiaworld | v1c11 |
08/27/16 | Wuxiaworld | v1c10 |
08/26/16 | Wuxiaworld | v1c9 |
08/26/16 | Wuxiaworld | v1c8 |
08/26/16 | Wuxiaworld | v1c7 |
08/26/16 | Wuxiaworld | v1c6 |
- MC is somewhat relatable.
- Has some interesting story development.
- Some characters are likable/see some development.
The Bad:- MC is some degree of asocial- which isn't really a problem- but the narrator makes sure that if he does something good, you know it was done quite grudgingly and for selfish/for his family/faction reasons. Heck- he even did good because he was that bored once...
- The author uses 'evil' a lot (mostly because Nightmares are supposedly innately evil) - but doesn't really seem to understand what 'evil' is. Nightmares are painted almost as 'rebellious teens that like to break things' (but to a more significant degree) - and are often painted as doing 'mischief'-- even if that low-key results in innocent lives being lost. A lot of the 'sides' of 'bad' or 'good' get hazy/muddied up, and you can only really 'trust' who's on the MC's side (including those the MC's no longer mad at anymore). This makes the 'villains' need to go 'the extra mile', which often makes them ridiculous caricatures or even cartoonishly insane plot puppets.
- Increasingly over-the-top, 'macho' fight scenes. Author quickly develops bias towards reckless melee, and uses missile attacks in decreasing amounts to the point of ignoring it except for flash- mostly in 'as described, a bunch of people fill the air with sparkles' clashes of little consequence.
- Frustratingly nonsensical 'dramatic' fight scenes with virtually no strategy/suspense because the key factor for win/lose will often be the impossible to anticipate, author surprise- Despite this you will repeatedly see tedious 'dragging out' of battles via s*upid tactics like:
- Just stand and watch as the caster complete their action.
- Don't target the caster, fight all the summons.
- Just stand there and watch while the enemy powers up.
- Sometimes let troublesome people get away- because pursuing them is somehow more troublesome.
- Some fights are horribly lazily written, and are clearly just 'a bunch of things for effect' that villains get to do.
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- Horrible fight pacing. Goodness, how can fights be so uninteresting and last so long despite how powerful some attack is demonstrated to be? Don't mention when villains start monologing- which breaks up any built up, blow-by-blow immersion/tension by dragging it down with excessive and drawn out, taunting drivel.
- So much showboating... Author builds 'wow' by exaggerating everything to nonsense degrees.
- Distance is all relative... 'Fast-paced fight?' Somehow- except everyone's dramatically knocking each other tens if not hundreds of 'kilometers' away-- and somehow instantly continuing the fight as if that weren't the case. This once happened in a prison cell (though I think it was reduced to 'meters'- still a huge cell).
- Inconsistent power dynamics. Fire burns, right? Not always. This author can give a description that it's happening, then the next moment act like it was no big deal because a new thing has to happen.
- So much showcasing... Author has a neat idea for a power, so instead of it naturally being used successfully via effort/skill, he has others stand around and watch, knowing full well 'no good can come of this'. This is one of the worst author bad habits, as someone usually has to suffer/die to 'show off' this neat effect the author was so proud of- and people standing around ineffectively is a horrible method to impress anyone with any sense.
- MC is magically super lucky. Gets tons of rare pets, magic items, fortunate encounters, impossible upgrades, useful allies. Well, that is what can make an interesting story, so 'can't complain too much'- but it is so 'overpowered' and 'Gary Stu' it's ridiculous.
- MC can do no wrong. He puts things off or selfishly decides dumb things.... which turn out to 'work out fine' (if not great), despite common sense.
- MC is often 'forced dumb' by the author. Well, he's not very bright to begin with despite the author's occasionally giving him a 'lightbulb'. In particular he never learns, despite experience. Whenever you see 'MC didn't anticipate...' (villain doing an 'easy to look out for'/'obvious in situation' thing) - realize how dumb the MC is. Oh, this isn't me talking about what the MC didn't anticipate-- that's a literal, repeated quote the author uses in his narrative!
- Despite what you are told, MC is a horrible trainer. For each pet he acquires, he'll eventually learn to ignore several of it's abilities that are useful to instead do other things for whatever reason the author is thinking (I'm guessing, usually 'he forgot'). This coupled with almost no strategy except 'get in there', and the obvious 'use this advantage here' (because all opponents are dumber and make fatal noob mistakes) resulting in mediocre fights with over-praised, 'common sense' level 'excellence' (at best). Other than that he magically gets tons of resources and assistance to an unreasonable degree. He does train constantly, though- so 'credit there' (although that really should be bad, as 'over-training' is a real thing).
- Tons of forced plotting. There are logical 'next possible steps', then there is the thing the author did instead, 'just because'...
- So much plot armor...
- For the villains:
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- For the Allies:
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- So much corruption/betrayal. This world has magic, pacts, and mental constraints/controls of all types- but 'by the numbers' those will only actually aid the villains- never protect the allies of them MC. Somehow 'allies' never think to protect against betrayal in the same (or a similar way) as the 'bad guys' protect their secrets. Not even going to go into how these different groups could possibly survive since everyone is seemingly ignorant to the possibility of 'bribery'- if not potential charm/mind control.
- So much talking... You will say 'God, just shut up and fight.' more than a few times as villains ramble on about random nonsense.
- Endless author trolling. Someone once wrote that in order to write a good story you had to 'make your characters suffer'- which I'm sure was said with the best of intentions, but is ultimately just the opposite pendulum swing to a 'Gary Stu' character that is perfect and everything goes right for. Good plotting isn't about 'lazily having thing go perfectly' or 'endless, seemingly unmanageable pop-up complications/hardships', It's not so simple- and spamming both definitely doesn't work. If you want a story where you can never properly empathize because 'what the hell is going on now?', then pantser novels like this often end up this way... just trolling the reader with 'he's powerful, but...' situations that are unpredictable and constantly in the villains favor. It's tedious.
- Several periods of 'just grit your teeth and endure' while you read the 'author's story development' where barely justifiable complications are introduced, and the plot now progresses with the hero and reader in a passive state because 'what the hell just happened?' and 'oh well, let's wait & see...' Destroying reader anticipation and engagement by taking events 'off the map' of 'predictable from given clues', and 'solvable with current resources' is not the best of writing strategies- but pantser writers do these things, so readers learn to deal with it.
- ret*rded props. This is a new one for me... So many mechanisms are explicitly designed to work in some bass-ackward, dumb as sh!t way, which is both bad/undetectable for allies/users/maintainers, and (& this is key) easy to exploit/subvert by villains. Just more lumped on (convenient for villains) incompetence by allies.
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- 'I prepared that earlier' magic happens every once in a while to 'pop in' needed items 'needed right now' at inconvenient times.
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- Yet another 'Villains have all the advantages' story with the 'good guys' being caught flat footed all the time to the point of incompetence. A LOT of this 'the world is blind' nonsense is to keep other people out of the MC's future revenge- but it's taken to ridiculous extremes.
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- 'I'll get back to that later' writing, where the author will introduce an element like it's important, only to immediately do other things rather casually first.
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- Casually killing innocents. Lots of people die ('off-screen' so to speak) to prove 'sh!t got serious'- except it really only shows a gross level of incompetence, badly forced plotting, and a ridiculous waste of resources.
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- 'Reader in the dark' writing. The author keeps so many pointless secrets from the reader for no productive reason I can think of. I'm 2/3rds through the story and they still don't know some chapter one sh!t even though repeatedly asking (supposedly) every expert who could know and searching many libraries. This actually ruins some of the founding actions of the story.
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- Even the OP/all-knowing/maliciously betraying/whatever villains are idiots.
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- So much 'magically unmess the mess' type plotting- The plot will escalate to an 'unresolvable' point- then magically 'the key to solving' will reveal/show up- either coincidentally, or completely unprompted.
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- More pointlessly hidden goals... again- 2/3rds through the book & still don't know why the villain is doing all this- but somehow 'people gotta die' every step of the way, though it seems like 'low profile' would be smarter & work just as well...
- Ridiculous motivations.
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- Everyone's incompetent except the MC. No, seriously- this one's just sad. Everyone else is borderline useless UNLESS blessed to be working with the MC, THEN they can successfully do things (maybe).
- One of the MCs allies is a s*xual harasser (if not predator). This quality is treated as unremarkable by the apathetic MC.
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- One of the female villains is s9xually assaulted in a disturbing way before being mu*dered. I don't know what the point of the section was- but luckily it's only 2 chapters and (so far) hasn't happened again.
The different:His battle against his soul pet is so drawn out and consists of a cascade of seemingly random 'neat things that an evil villain can do', where the MC stands and watches s*upidly, makes dumb mistakes so he can take more hits, and would die several times over if not for plot armor...
Good god- so many times the MC & others can't finish off despicable people for political reasons that come back to bite them in the ass. I mean, they literally declare war at one point and STILL don't kill off people who are right there at that time that will only come back to cause more harm to everyone... Of course going off and 'cleaning up' the bad guys after war is declared isn't even an idea- MC has other things to do, and no one else is effective without the MC around...
Villains will arrogantly ignore a few key characters to let them live for some nonsense reason/ridiculous plan while looking down on them (despite it being wiser to just kill them off right there).
This covers the dumb way they 'seal' dangerous soul pets (instead of killing the un-redeemable ones), how those seals are 'maintained', the nonsense of how to release those seals, so much other crap, up to not even being able to tell 'the underworld inheritance was stolen for years!' (Let's not even guess how it was apparently easy to steal, either) . I do realize there is a tactical advantage to keeping a pet alive- but do realize that this is hundreds of years in many cases, and no better alternative exists? This is hard to believe.
Chu Mu getting the 'detect your significant other' wedding rings is probably the worst example of this 'suddenly the answer appears' dues ex machina BS.
God knows we could get into how the 'I was a pretty flower just a while ago' soul pet got to learn about, plan entry to, gain details of, negotiate access to, & secretly steal all kinds of privileged information, high-rarity resources, etc. that she used for herself or offered as incentives to the degree she's a kingdom unto herself. Honestly, if she wasn't needlessly evil (because 'plot') she'd be the greatest ruler- no argument.
The MC has one of his friends kidnapped, and so far (I'm still reading) he's gone on 3 other adventures over months of time- not even pretending 'doing the rescue' is even a concern- more or less a pressing issue.
Seriously- the main villains power seems to be to 'enchant' (or something) others to a blind level of devotion, and to bribe/manipulate, etc. when needed. With so much power, killing is just for shock value by the author because 'war' is functionally unnecessary when dealing with someone who can bribe/charm anyone- has tons of respect/influence... seriously- this villain actually makes no sense... I'm 2/3rds through the story, and why the villain wants (whatever she wants- still unspecified) is still unclear, BUT literally half the known population has died in her schemes fighting for/to prevent her succeeding... and we still don't even know WHY! (a few hints are there- and they suggest she somehow got info and plans to power-up to godhood, though no one else seems to know of this possibility) (Just read ch 1078 and a character suddenly 'remembered' what she was- it's laughable nonsense that this secret was un-discoverable till now)
MC's mother would actually let him try to form a pact with a pet way above his level after only a casual examination- and despite the rules which are there to protect everyone? Also that pet is later revealed to have conveniently gotten some underworld position thing while there earlier, so 'Holy heck- how crap is their security?'
They're all pawns of the half-human soul pet who somehow (conveniently) knows all the things, made all the connections, has all the resources, etc- to tempt or brainwash everyone into being pawns that easily kill their own kind just for money/power. Sure. Whatever...
Worse, the author banks on people not caring about anyone except 'who the MC cares about'- because in many cases, tons of innocents have died already- making the MC's supposed victory 'Pyrrhic' at best...
So many people mindlessly stick to their family or factions- except when they are villains, in which case they seem to betray in a minute no matter their upbringing/position. Not even going to go into how the MC seemingly forgave Nightmare Palace, who kidnapped him, ens*aved him into the dead-end situation he miraculously overcame, and is responsible for thousands of innocent lives being lost in the ongoing refinement of Nightmares. (Ah- he must have forgave them!- he later gives them more resources, which they'll need to ens*ave even more people for, and he can't have forgotten that, right?-- but let's not focus on that and pretend it isn't happening despite all evidence...)
He goes on to become good friends with that character and marry that character's sister.
- Nothing really. Yet another pantser novel that would easily be better if the author gave it more thought than they did... (or got a good editor).
Overall an ok read if you're bored and don't mind/don't notice it's issues.