Type
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Tags[ ]
Rating(3.9 / 5.0, 60 votes)
5 | 60% (36 votes) |
4 | 5% (3 votes) |
3 | 15% (9 votes) |
2 | 7% (4 votes) |
1 | 13% (8 votes) |
Language
Support Book (#ad)
Author(s)
One entry per lineArtist(s)
One entry per lineYear
Example: 2012Status in COO
Status in Country of Origin. One entry per line275 WN Chapters (Ongoing)
Licensed
Completely Translated
Original Publisher
One entry per lineEnglish Publisher
One entry per lineRelease Frequency
Every 264.3 Day(s)Activity Stats [Graph]
Weekly Rank: #2000Monthly Rank: #12571
All Time Rank: #8475
Reading List [Graph]
On 795 Reading Lists
Monthly Rank: #7147
All Time Rank: #8459
Description
Links are NOT allowed. Format your description nicely so people can easily read them. Please use proper spacing and paragraphs.「Data Munchkin」- Oddballs who would merrily attempt killing god if the data showed it to be possible.
Erich, one of these Data Munchkins, a boy with past life, schemes to turn himself into an ideal broken character using his character build authority which he was blessed with on the occasion of being reincarnated into a different world.
While hanging out with his aggressively seductive childhood friend and taking care of his brocon younger sister, Erich racks his brain as he analyzes data from head to toe, cleverly managing experience points trying to fumble his way onto a heinous broken combo build.
But sooner than he thinks the story(Session) begins to unfold as Erich throws himself into the fray fighting(rolls dice) to protect those who he holds dear!?…..
Curtains rise on the adventures of data munchkin of Henderson scale plot derailment!
Associated Names
One entry per lineTRPG Player ga Isekai de Saikyou Build wo Mezasu
TRPGプレイヤーが異世界で最強ビルドを目指す ~ヘンダーソン氏の福音を~
Related Series
N/ARecommendations
Abyss Domination (1)Kono Sekai ga Game da to, Ore dake ga Shitte Iru (1)
Moto Sekai Ichi’i no Sub-chara Ikusei Nikki (1)
The Amber Sword (1)
The Legendary Mechanic (1)
The Wizard Raised Through TRPG is Still the Strongest in the Other World (1)
Recommendation Lists
Latest Release
Date | Group | Release |
---|---|---|
06/17/21 | Ariandel TL | v1c2 |
06/12/21 | Ariandel TL | v1c1 part2 |
06/03/21 | Ariandel TL | v1c1 part1 |
05/27/21 | Ariandel TL | prologue |
Utterly disappointing. Do not be fooled by its claim of TRPG, it doesn't happen in this novel. Let's start with the one, single aspect this novel claims: the TRPG concept. Unlike the standard MMORPG system other novels use which basically amounts to "raise to this level, unlock perks at certain milestones" tabletop RPG relies on dice rolls to supplement the usual skill level thing. This simulates things like accidental mishaps or strokes of luck that would naturally cause major problems if deliberately introduced nilly willy during an interactive game This novel goes so far as introducing various TRPG concepts to readers such as the xDy nomenclature and even started by explaining the 10 base stats a player character would have, which is a novel idea, so to speak. The reference to Old Man Henderson is also very welcome With that explanation, one would be forgiven to immediately think of Order of The Stick, a western webcomic which uses TRPG mechanics as its core and fully embraces it: death can be reversed by way of diamonds and gods can be interacted with, characters openly discussing the tropes that come with certain classes, lamenting the fact that they ran out of spell slots, and using feats to help solve a problem in a cough novel way. The Battle for Azure City for example used the concept of dice rolls to simulate an epic battle between a wizard and a warlock, all in a simple rock-paper-scissors style interaction The core problem with this novel, is that it immediately discarded the whole concept of TRPG and fell back directly to MMORPG system within the first 2 chapters. Despite the gung ho of explaining the concept of TRPG, complete with base stats, dice rolls, and role playing, the MinMax character works precisely the way he would in an MMORPG isekai novel: he gains skills simply by purchasing them with abstracted "experience points" with little to no regard as to why he can take said skills. The protagonist openly declared that he's got a blank slate and he'll sculpt the most optimized build possible (thus the MinMax part of the title) only to immediately succumb to purchasing skills out of convenience, ruining the whole concept right at the beginning The exciting part of building a minmaxed character is the theorycrafting: the part where you think of various ways to gain as much power as possible while minimizing the disadvantages that come with it. I expected this novel to show me the ingenious ways the protagonist tackles his assignments to do as little as possible while gaining the maximum reward, consisting mostly of his inner monologue of how to deal with the current situation. You know, like the title says. Instead in this novel the character simply lives his life normally, the only difference being he can gain xp by doing an activity and use said xp to raise a completely unrelated skill, such as playing tag to make him a master craftsman. While he declared early on that he doesn't know what combos would be acceptable in the world, he doesn't even attempt to theorycraft. While his logic of "I'd rather not be an amazing warlock only to find out it's heretical and I get executed", there are bound to be incredibly safe choices in life that will never be banned: a powerful warrior is always welcome to defend the country, for example. Instead, the protagonist lives his life without much thought going into his build beyond the very basic "I'll be a jack of all trades with good base stats" and squandering his skill points on various "unnecessary" skills While extolling various concepts of TRPG and repeatedly claiming that he has bad luck with dice rolls, the concept of dice roll was never used, because the universe that the protagonist lives in is a normal, non TRPG world, he only has access to character sheets that allows him to pick and choose skills and stats. This is not to say that abandoning TRPG concept is in itself bad. To refer to Order of The Stick again, they also do not use dice rolls during melee combat, dice rolls are more used for the jarring breaking 4th wall effect it has. Again, the problem is this novel promises TRPG mechanics as its sole differentiating factor from other generic isekai novels. Abandoning it entirely betrays the expectations that people have to pick up this novel in the first place Had this novel not tried to lure people in with the promise of TRPG mechanics, I could deign it with 2 stars for the lackluster writing, but this treachery really hurts Aside from that, this novel also falls to a frequent mistake that GMs make: overexplaining. Walls and walls of text are given in an attempt of worldbuilding, which promptly falls flat because quite frankly, there's no reason to care, considering that it never comes up again. For example, the novel goes to great length explaining how the nation the protagonist lives in works (that is to say, Fantasy Switzerland with cantons and elector counts), the various races in the world, even going as far as providing a clear population ratio for humans : demihumans : beastmen But none of that matters, because those explanations were provided in chapter 1, when the character was a freaking 5 year old who can't even get out of his village. Those population ratio numbers? That never came up again, nor was it useful in the story, because the entirety of volume 1 was strictly limited to his own village. That's right: an explanation that would have been useful had he gone exploring the country was provided back when it's entirely impossible to be useful or even relevant in the first place Such exposition dumps are frequent, and incredibly annoying, because they're irrelevant to the current context and prevents the story from moving on. Such information would be welcome if you're a GM attempting to build a campaign, not when you're trying to read a story based on said campaign There's no real reason to read MinMax TRPG. It doesn't live up to its own premise, and the mistaken attempts at worldbuilding drains whatever excitement you may have left