Evolution Theory of the Hunter
Published Novel (KR)
Rating(3.9 / 5.0, 555 votes)
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|1||11% (60 votes)|
Author(s)One entry per line
Artist(s)One entry per line
Status in COOStatus in Country of Origin. One entry per line
317 Chapters (Completed)
Original PublisherOne entry per line
English PublisherOne entry per line
Release FrequencyEvery 86.9 Day(s)
Activity Stats [Graph]Weekly Rank: #7076
Monthly Rank: #7417
All Time Rank: #781
Reading List [Graph]
On 9920 Reading Lists
Monthly Rank: #1483
All Time Rank: #282
DescriptionLinks are NOT allowed. Format your description nicely so people can easily read them. Please use proper spacing and paragraphs.
In a world of dungeons and monsters you can become strong if you merely have enough money.
Rare skillbooks that can magically upgrade your skills in an instant are sold at exorbitant prices. So only the privileged and rich are able to buy their way to become hunters – a much revered occupation that allows one to enter dungeons and hunt monsters.
Our MC is a porter, a sort of caddie for hunters. He dreams of one day becoming a hunter when he comes into possession of a skillbook.
But the skill is a level 0. Something unheard of. No one wants it. People laugh at it. But he learns the skill – only to find that it may be the most amazing one yet.
Associated NamesOne entry per line
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>“Isn’t this where you’re supposed to hide like p*rn and stuff?”
>“This girl... what kind of guy do you take me for...”
So this is what passes for humor in a Korean webnovel. The characters are supposed to be adults yet their level of intelligence does not even surpass that of typical 5 year olds.
At one point MC makes over $750, 000 from just one dungeon hunt and says this is enough to just buy a house and retire and then says "only kidding". Why? Why would you risk your life when you already have enough money to live the rest of your life comfortably? From just a few quests he makes millions of dollars which is enough for him to not have to work for the rest of his life and yet he goes on hunting... why? He never actually has a reason to risk his life hunting monsters when he could be living comfortably instead.
It's obvious all the girls have fallen for MC (the porter girl even asked him to marry her... he just brushed her off like she was kidding or something even though she's been sleeping at his house and has been making moves on him for weeks) yet he never notices anything (novel is only written from his perspective so we know he doesn't notice anything). It's the stereotypical dense harem MC who is just mentally ret*rded. It's a farce.
Characterization is not done well at all, all the characters are shallow one-trait cardboard cutouts. MC is a boring "I want to get stronger" stereotypical shounen protag. All the other major characters in the story are referred to by nicknames:
- athletic porter girl who trains with the MC and sleeps in his room and is a member of his harem
- glasses girl with big boobs who can't shoot straight and is a member of his harem
- helmet guy who has terminal cancer and has a nice sword
- some other guy with a sword or shield or something idk
- cowardly old guy who only casts sleep spells and is always late
You can pretty much describe the characters with a single sentence. They're really bland. So the story is basically you have a bunch of boring characters and then you have them go through dungeons together. None of them have any interesting outlooks on life or philosophies or anything. They're supposed to be all adults but they never do or say anything that only an adult would say. It's like we just have a bunch of kids who don't know anything and they're not even curious like kids either, and even kids come up with ideas occasionally whereas these guys basically just follow the MC's orders all the time like robots. Most of the conversation is just plot exposition:
>“Look, it’s a level 4 enchant. 1.2 million dollars.”
These kinds of sentences make up most of what passes for dialogue in this novel.
It really feels like the MC is just playing an RPG and all the other characters are just NPCs. Actually now that I think about it their lack of initiative and agency (they're constantly in trouble and have to be saved by the MC) makes NPC a really apt description for them.
Actually if you take the story into account it's like the world literally revolves around the MC. Whenever he levels up 10 levels, all the dungeons of that level disappear (e.g when he levels up to 20, all level 2 dungeons disappear). So far there's no explanation for this, but if you think of the entire novel as just a RPG that the MC is playing and everyone else is just a NPC then it totally makes sense.
Real world turns into a game world when dungeons appear on Earth and the global population skydives. MC works as a lowly porter to the rich people (a**holes) who can "play" in the dungeons. Pros:
- Writing quality is good. Items, skills, loot etc are all well described.
- Translation quality is good.
- Plot progression/structure seems solid so far (no trainwrecks).
- MC is likable, no standout negative personality traits. Side characters differ from your usual template archetypes; though we don't really know that much about some of them.... more>>
- setting or world mechanics: Several plot-holes regarding world logic, which can be ignored, but the world itself is bland;
- Powers (skills) : Very few are ever actually mentioned and those that are, are never engaging or thought-provoking. Again, bland.
- Monsters / enemies:... more>>