MC's poor tactics and logic:
Again remember that the new world he is stuck in is like the game he is an expert at, so one would think that his fighting/tactical procedure should be roughly the same as the game, given how calm the MC is. He was supposedly OP at this game, played it 24/7... yet his fighting/tactics in this new world are embarrassing.
Example: He initiated a fight against a group of bandits and therefore had plenty of time to prepare. 1. He did not even count the number of enemies prior to the fight he initiated? 2. With having lots of power and knowing hand to hand combat... he decided to use a sword instead. Why does he even bother with the sword? The only result of this was completely destroying his partner's weapon and almost dying. 3. He demonstrates that throwing a pebble can kill his enemies... why did he not just continue throwing lots of pebbles to kill all his enemies? 4. He knows enemies get stunned by his bloodlust, why did he not use it to overwhelm the bandits while going for the kill. 5. He ambushed the bandits with an attack that they couldn't avoid, why not kill the boss first -- he was clearly observing from afar and pinpointed who it was?
MC's lack of basic intelligence:
Background Information: The MC's partner had become poisoned by a bandit's arrow in an ambush. The MC successfully escaped the ambush with his poisoned partner to a safe location. The MC incidentally has a stash of 3 OP antidotes, one of which will cure his partner of poison. If he uses the wrong antidote it will backlash and his partner will die. He also still has the poisoned arrow.
His painfully stupid conclusion to this dilemma was to go and confront the bandits and kindly ask them what poison they used in hopes that they will be honest with him. Hence why I wrote forced fight situations in this review.
He could have skipped the entire farce, by taking the poisoned arrow he already had and tested it. Just catch two small animals (or bandits). Poison them both. Feed both of them different antidotes as he clearly has a stash of antidotes. Then see which one survives. If both die, it's the third antidote.
Then there's the added fact that he didn't even have to continue fighting after killing the first few in his ambush on the bandits. He could have just grabbed the antidote off of their bodies after the other ones escaped. Or mortally wounded one, then after the others escaped, detained him, fed him a potion, then questioned him what the name of the poison was.
The MC's nonsense mentality:
Case 1. The MC had zero hesitation on killing someone for the first time...
Case 2. The MC later lacked the conviction to kill evil bandits to the point where he severely endangered himself in the process. In more detail: The MC has OP hiding skill which he used to kill some of a group of bandits. All good so far... but then instead of remaining hidden to finish them all off he decides to purposefully reveal himself, becoming extremely vulnerable in the process, all just to ask his enemies remaining ones alive a question instead of just killing them all to get the same answer. tldr; in this case, he lacks the conviction to kill to the point where he endangers himself as a consequence.
I mean come on. You can't have both of those types of mentalities together.
Irrational side characters:
There is so much more to tsukkomi but I'll end it with just that there is zero reason for the village to accept them into the village to flee from the bandits. Even if they are not bandits in disguise, there is nothing good that can come from the village accommodating them unless the village people are saints. What luck that would be. Plot armor? Almost all characters in this village seemed truly unreal for this new world they entered.
The MC starts off with a partial re-incarnation into a body of an autistic child of a powerful and wealthy family. As a child he knows some random knowledge from the other world, but does not know why the knowledge is true, or why he even knows it. Thus he cannot integrate into society properly.
But what is apparent is that as a child he is truly a sweet and honest kid, a trait much lacking in Xianxia worlds. This personality trait wins over the people near him, as they love him for who he is (non-romantically), and happiness becomes their day to day life as they watch over him, despite his extreme oddities due to his partial knowledge from his previous life.
The MC extremely selfish, but thinks that her selfishness is selflessness. This hypocritical and ignorant thinking leaves a sour taste in the reader's mouth.
The only thing the MC has going for her is extreme calmness under all situations, which seems to be linked to her maturity as a 24 year-old. But this is extremely wrong. Being 24 does not make you calm under all situations... rather her extreme calmness under all situations seems very disturbing, so probably add another mental disability to the list.
In the MC's thoughts every other line is about how she thinks everyone hates her. If not that, then about how she suppresses her emotions for like no reason. She thinks if she smiles when someone does something that makes her happy, they will stop doing it. Like wth? Her logic makes zero sense and it isn't explained that deeply so we really can't figure out if there is a deeper cause.
Like in the beginning he spends a lottt of money on a Necromancer guide... when all that he learns is "One can teach the AI's"... such common knowledge lol. Almost gave up reading the novel after that, haha.