like the Piaro farmer quest
like the national competitions. The MC gets a super duper mega special crafting class which triggers all the special moments in the game.
example: MC earns an area and one of the biggest cities of a kingdom. It’s introduced as a broken city (capacity of 200.000 residents) with a lot of develop potential but no inhabitants (around 10.000). After he starts the development and get the first fruits he started a war for the kingdomship and the development is droped from the story because he leaves the city for the capital as the new king.
MC found a base in a good postion for development. Everything in the Story (around 3.5 volumes) points to this base as the new home for him and his entourage. Until the author reachs the dead ends of dead ends in his story, so the MC and his best buddy’s have to leave this location to settle somewhere else.....[\spoiler]
The story gets creepy from time to time but is is still coherent to the story universe plot.
But the author have to switch from the „walking dead“ social factions issues to the basics of the start, demon hunting!