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MagneticMagnet rated it
I Was a Sword When I Reincarnated (WN)
March 14, 2018
Status: c304
The initial chapters are pretty dull to be honest, mostly floating sword meets the monster of the chapter. This gets turned over when the sword and his wielder meet each other around chapter 10 and the series becomes an average story about an adventurer doing adventurer stuff. The plot stays reasonably straightforward one quest at a time type of story with a little downtime in between. Around chapter 100 the story starts getting up to speed with a bigger overarching plot and more twists. You can see the author gaining... more>> experience with storytelling, the latest few arcs have been very enjoyable.

The characters are enjoyable and have personality. It's hard to dislike Fran, who does her best to find a way to her goal while enjoying the journey. She isn't afraid to beat up or dispose of people who deserve it either, unlike many other isekai stories without getting into full revenge edgefest. Our MC takes the role of Fran's father/guardian/teacher giving advice and helping her out. We follow the story from the point of view of the sword, but you could as well say that Fran is the real main character. The side characters are fleshed out well enough too. The bad guys generally have a reason for their actions, but in some cases it feels like there could be more.

The world doesn't stray too far from the archetype. You have the adventurer's guild and set of gods and whatever in a medieval Europe-like setting. That said, there is enough worldbuilding to get past the regurgitated minimum effort setting. So far there hasn't been any mention of notJapan either, though first signs of katana superiority might be on the horizon.

RPG-like game mechanics. They're reasonably implemented and give the story your shounen power levels and a way to gain power with a plausible explanation. The story doesn't go too heavy on remaining HP and the like but buying skills in the middle of combat feels a bit cheap way to resolve challenge. Whether you like the mechanic or not is up to you.

Swordbro is an enjoyable novel if you can look past the game mechanics and slower start. If you like catgirls and the typical JP isekai story, this is definitely worth a look. If you don't absolutely hate game mechanics in a novel, it's still worth checking out if you have the time.

Update (chapters 201-304) : Since CardboardTL dropped the WN translation due to the LN getting licensed, this was a good time to update the review for those browsing this section. Nothing did really change in the 100 chapters after my initial review; it's still the same good read it was before. Slightly predictable but with good characters and writing style. <<less
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I'm sorry to say I couldn't find anything worth the time in this novel.

Many other reviewers have mentioned the similarities to Overlord, and it's true. If you've read Overlord, chances are that you have thought "What if it was me, what kind of guild would I have, what sort of adventure would unfold?". That's what seems to have happened here, and the author decided to write it down. Unfortunately he failed to reproduce any of the reasons that made Overlord good.

The plot: Guy falls asleep while playing, wakes up in... more>> another world with his guild and NPCs, decides to found a country. You will see lots of templates and plot devices you can spot from afar. Typically MC says "Let's do A" and chances are that A is done by the end of the next chapter thanks to his OP guild members who excel in every field. No buildup or challenge of any sort is presented at any point.

The world: Counties are just a bunch of names that exist somewhere. There's no map, no history, no specialities or anything. We know there's been a dragon knight in the past thanks to our MC apparently being him, but not what he's supposed to be or what the original did. That's the entire worldbuilding. The author doesn't seem to think too much about anything he's writing either. For example,


Apparently a country just happened to have 80k troops within a few days of march of another country just idling around. Either the country was tiny, in which case the number of troops is ridiculously high, or they had some transportation that wasn't mentioned, or even likely considering how low level the world is.


The characters: Might as well go with cardboard cutouts. Guild NPCs fall just a step short of literally worshiping the MC. They have no significant personality, and since a bunch of them were introduced at once you don't remember the name-race-profession combo. Don't expect any character growth or details about their background either. Essentially all new world characters are either good if they acknowledge the awesomeness of the MC, or bad if they're stereotypical bad characters who have poor personalities and anger management issues. The bad guys are seriously terribly written


A part of my country wants to establish their own? Send the army that was in the previous spoiler. The army was destroyed? It must be a fluke, gather a bigger army of slaves and mercenaries. Oh gee, you couldn't, say, send someone to find out what happened? Not a semblance of intelligence makes you doubt the quality of the future villains. And that's without going into the inconsistence of building the new army had.


MC: Your typical self-insert wish fulfillment MC without personality. He's powerful, rich, thinks of the wellbeing of his subordinates, makes the right choices and the girls compete who get to sleep with him. He didn't show any real concern about being thrown in another world, at least on the scale you'd want to emphatise with, nor did he give another thought about killing tens of thousands of humans. Even Ainz acknowledges that he should feel something but this guy? No. There are also MANY scenes of him showing off his power and wealth in some form and the others praising him for being such awesome person.


"The attack that reshaped the mountain? I can fire 100 at the same time." "Mithril is rare? You'd need orihalcum, mithril is such a boring metal I plated the outhouse with it." "The legendary dragon? My weaker guildies went for practice and now it's sleeping in a dog house in front of my castle." and so on.


Overall, you get what the novel title says and that's it. It's a supposedly serious story without hardship or challenge with an overpowered MC against incompetent villains. There isn't anything interesting here, be it characters, world or plot. You might enjoy it if you're into B-movies or cringe, otherwise steer clear. <<less
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MagneticMagnet rated it
Arifureta Shokugyou de Sekai Saikyou (WN)
August 9, 2019
Status: c95
Arifureta has the questionable honour of being the novel I think of first when the worst novel on the site comes up. It's not just bad, it's offensively bad. To call it trash would be praise since trash can be burned for electricity and can be useful in some way. This... Thing is not. The only reason it got even one star is because it's the lowest we can give.

Let's start with the "good":

-The first arc was passable. Betrayal and revenge is not really my cup of tea but I... more>> can see how it could make a worthwhile story.

-It's technically a novel.

And that's honestly all the positives I can think of. As for the bad: Everything else. Well, that is not very useful so let's have some examples.

-Awful plotting.

The MC having lost an arm and dying alone on the floor full of monsters built a railgun out of whatever he could gather from the enviroment with the justification of magic. You know, out of rock, stone and condensed water because he could use and apply a skill he gained perfectly from the get-go. I was willing to overlook this since it's just how these stories go. The magic motorcycle and car likewise. But later on he pulls a lavaproof submarine out of his pocket he somehow built just in case he needed it, without ever having done anything related to navigation or naval engineering. That's where I had to draw the line. So essentially the author needed a way to resolve a situation and pulled a deus ex machina.


-Awful characters. I managed to drudge through half of the main story and at that point I didn't care about any of the characters at that point.

The MC can't seem to decide whether he is an antihero or a hero. The author seems to have tried to make him a cool badass but ended up with a rebellious teenager. "I don't care about anyone else!" Saves a city from rampaging monsters. "Human filth like you should just die!" Fires rubber bullets so they don't die. "And those classmates of mine who left me to die should be killed by the monsters in the same dungeon they left me in!" Goes to save the classmates from the monsters in the dungeon they left him in. That, and he generally is an unlikeable jerk.

His harem isn't much better. The first waifu has a plausible reason to follow him but the rest not so much. Second waifu: "I will come with you!" MC: "No." Kicks her off. Second waifu: "I love you! I will follow you until you love me!" First waifu: "Let her in." MC: "Fine." That's the level of romance we're looking at. Oh, and because the harem has the MC, they can do whatever they want. At one point some guys were asking the harem if they wanted to go have some fun on a primary street and the response? A kick straight to the crotch, just like any decent person. Of course, being a civilized major city, there is no public order and the harem just walks away after assaulting some men. Somehow the author even managed to make a dragon I didn't like, and those are on the top of my world order. I read pretty much any story with main cast dragons in it and this is the first and only case where I didn't like one, and that's an achievement.

Of course the other characters are there just to make the MC look better. Other men are there to throw envious gazes at MC's harem and fail to solve any issues so the MC can save everyone while the girls are swooned. You know the deal. The same with villains. They can't stand the MC being better than them so they resort to nasty plots to get back at him, or are generic villains-r-us guys like evil slave dealers or some such.

-The world is a bog standard dungeons and skills world. The world itself isn't bad in particular - nothing special either, but the people are incompetent to make the MC shine. The skill system brings the same issues as always. That is, it easily turns into "a character can now do this", which only reinforces the handwavium presented in this novel.

-Action goes about as well you might imagine having a guy with railguns face off with fantasy people. The MC blazes in on his magic motorcycle dualwielding railguns, headshotting monsters while doing backflips with a waifu on his backseat, explosions going on in the background and an angel choir scattering flower petals. He clears the threat while muttering something like "You fools can't even take care of this much" to the incompetent humans who were fighting for their lives, scoffs and drives away. The peanut gallery keeps whispering how cool the MC was and the guys are soooo envious of the cute harem.

Well, I think you got the point. The characters can do things because the author says so and some scenes would have not changed the least bit if it had been replaced with "a wizard did it!". Honestly the whole thing feels insulting as a reader. Apparently the slice of life after story is better but those only work if you care about the cast. And do you really want wade through 179 chapters of worthlesness to get to it?

You don't need a psychology degree to see the author was relieving his frustrations into writing here. That, or he watched "Terrible writing advice" on Youtube and didn't get the joke.

Do not bother with this waste of internet unless you like dumpster fires or want reaffirmation that the novel you're writing isn't actually that bad since this somehow got published and animated. How that happened will be forever a mystery to me. <<less
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MagneticMagnet rated it
Hachinan tte, Sore wa Nai Deshou!
February 19, 2018
Status: c78 part1
Hachinantte isn't a terrible novel but after a promising start it degenerated into something dull.

The short of it would be that the MC is living the bleak life of isekai version of a salaryman. Boss tells MC to do something and the MC thinks "I don't really want to but I guess I have to" and goes to do it, then gets rewarded money under the presumption that it gets funneled into developing his fief and thus the kingdom. Then he spends some time with his wives that might or... more>> might not love him until the king sends him somewhere again.

The world: Nothing too much out of ordinary. You have the usual European style medieval kingdom with areas of monsters here and there. This time it's been just humans so far without any mention of elves or beastmen. There isn't RPG-like skills either. At least the church isn't corrupt this time.

Action: There's not too much. Early on it worked fine, but as the story goes on the interesting parts become more and more reliant on the boss monsters to stay interesting. Even then the bosses can be fought with colliding magic beams or similar not so exciting things. Any generic baddie mobs get handled with something like AoE stun with one paragraph.

Adventure: MC's group does travel into unknown lands at times, usually sent there by someone else. Sometimes it's interesting and gives out more information about the world like the ruins did, others it's just another monster fight area.

Comedy: Humor is subjective and all that but I seriously cannot remember this story making me smile, let alone laugh. Maybe it's Erwin being the butt of the joke all the time?

Ecchi: This is probably the least prominent tag. You don't need two digits to count the number of times something like walking on girls bathing has happened. There's not even naughty talk anywhere.

Harem/romance: I can't tell if the characters love each other or not. The first girls stuck onto MC to book his power before he became an important figure and the later girls are political marriages. The MC seems to think "I guess it's fine" about his harem. They seem to get along just fine but it also feels like the characters are together only because of mutual convenience. The girls and their families get an elevated position and the MC can reject most of the new political marriages. Even when it's supposed to be a scene of MC spending time with his girls the topic soon shifts into politics or business. Also:

The MC goes to cheat with another woman right after getting married to his harem to make sure his five wives didn't just coincidentally get magic boost after receiving his... fluids.


Politics: This is the major player of the story. It's nice to see a well-thought set of intrigue and balancing the power but it's literally everywhere to the point you get sick of it. Meeting someone? Here's how the person is relevant to politics. Buying a gift? You need to think of this so nobody can badmouth you. Wedding night? Need someone to witness you doing things so nobody can argue later. Even the most mundane discussions seem to drift into politics. Politics precedes everything else in this story. Sometimes it feels like it's a wonder the MC can scratch his nose without somehow taking politics into account.

MC: He gets called upon by the king every time something happens, or his patron noble to work as a teleport taxi service. Of course he can't decline them because it would ruin his position so he gets used all the time. Then he returns home to ponder how the things he did will affect the kingdom and develop his land with the reward money until the king calls him again for another crisis. He's literally a fantasy version of a corporate slave. He doesn't even seem to have a personal goal.

Other: The author likes to repeat things to the point you start to wonder if you accidentally clicked on a chapter you already read. The author sometimes skips things, it's not just a couple of times I thought "Oh, that character was there too" after a scene change.

In conclusion, Hachinantte has a potentially good core and a lot of detail in certain parts, but the focus is too much on politics at the expense of everything else, leaving the story a drag to read. <<less
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Kind of meh.

Our MC is a newly born dungeon master. All dungeon masters hold some special power, his being creation. Unfortunately this turns out to be the biggest problem in the novel. It's too OP and convenient and it's not used in any interesting way.

... more>>

He can create firearms of any kind essentially at will over long term. Short term is limited by his mana, which is still pretty allowable. They are as powerful as you'd expect against fantasy people.

He can also create legendary monsters with certain relatively lax conditions at will. Other dungeon masters have 33% chance of getting A rank with the same method (B otherwise), MC pulls S rank at 100%. Yeah.

Now combined these two points make him broken OP. At one point 3 other dungeon masters ganged up on MC under favourable rules to them and had powerful monsters supplied by older dungeon masters. They got defeated with barely any difficulty.

When they get to city building phase it's used to pull workforce out of nowhere. Need more smiths? Here's some master smiths out of thin air. No effort required.


How does that make an interesting story when the tone is serious?

The first volume was fine as a showcase what the MC can do and getting to know some of the characters. Unfortunately that's also where the dungeon management aspect stagnated. You can probably guess from the title where it went and at least there is some development. The powers were showcased but no new challenges to use them were presented in the later volumes.

The author also likes to focus on the guns a bit too much. Multiple times per volume we get to read about the same guns' things like weight, rate of fire, ammo capacity and all that. Why? I don't think even the characters were described in that much detail. Luckily it seems to get toned down a bit at volume 4.

Speaking of the characters, they're nothing special either. I can remember the main cast so they aren't completely worthless but they really don't stand out that much from each other.


There's the fox girl, dwarf smith that is good at building stuff and flying elf. They all love their "father" and want to be of use to him. Oh, and the male undead butler dragon and the yet unnamed water girl. They also love their "father" and want to be of use to him.


Now all this looks pretty negative. I started reading because of the potentially interesting premise but it didn't turn out as I hoped. It's not bad enough to drop now that I have started but I wouldn't expect too much of this. There's occasionally something mildly interesting, and as of vol 5 prologue there might even be something that can't be solved with creation power, but we'll see.

Edit v5 prologue -> v8c7 - 3.2019: I'll be dropping this due to general uninterest. Not even the fluffy animal eared girls can save this dreg.

The MC is a Gary Stu and the rest of the story has no value. There's little humor or comfy life or good characters or worldbuilding to keep the story worth following. Just a guy who can do pretty much anything, that has a strong plot armor and everyone who's not an obvious bad guy seem to implicitly trust him for some reason. And any plot items get resolved in some incredibly lame and/or convenient manner. Take the thing I left off with in the original review:


MC was getting corrupted by him being a demon lord if he used a power. How was this solved? Have a subordinate call a powerful subordinate to whack the MC every time he seemed to go out of control until he realized that going out of control was silly. Normal subordinates cannot harm demon lords, but conveniently he had just acquired a subordinate powerful enough to have a subordinate of their own of that level.


Or that everyone just trusts the MC:


MC is giving off great deals one after another and no one is suspicious of things being too good to be true. Say, the casino. MC decided that his city needed a casino, so he went for a business partner. 90% payback rate wasn't good enough, so MC built the facility and compensated with the city's income for the partner to handle the casino. Yeah, definitely not a suspiciously good deal. Or the time MC just claimed to be a god to counter another hostile religion encroaching his city and everyone in his city simply accepted it.

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Dragon's egg is an action / adventure novel with RPG elements.

Our MC gets reincarnated into a dragon's egg and a voice tells him to become the strongest. Being a former human he wishes to become friends with the humans, only to find out that he's seen as materials or an object of fear. The dragon cannot speak so he starts looking for a way to become accepted.

The early chapters before c80 mainly consist of fighting with gradually stronger monsters. The monster is stronger than MC and has some difficult to... more>> handle ability. MC tries some skills until he beats the monster. Repeat. It's not the best part of the story, and the translation quality of that part doesn't really motivate to continue either. That said, it's not terrible and the MC is a rarely seen dragon protagonist that doesn't permanently turn into human after a couple chapters so it has some value.

Around chapter 80 the MC had a major decision to make between what he wanted and what was right. This is what cemented the series in the good zone in my mind. A good conflict of interest makes a good story. While the meat of this novel is fighting, the heart is all the choices our MC makes. He is often misunderstood and his good intents don't get through but he still sticks to his beliefs even if there would be easier ways out.

Now, it's not a perfect novel by any means.

The fights by themselves aren't bad. It's just that long stretches of nothing but fights tends to give that leveling log feeling.

Sometimes there's a strong sense of plot armour too. The author likes to write all these stat blocks but it feels like they're there just for a show rather than keeping track of things. For example, there was one time when MC got out at low health. Then on his way to rest he came across a strong monster, which he fought like nothing had happened. It's.. Odd. Speaking of stat blocks, they're plentiful. There's rarely a chapter without at least one.

I've seen people complain about the choices MC makes. And yeah, they're frustrating at times. If you can accept that the MC isn't the sharpest tool in the shed and he really wants a friend to talk to as fast as possible it's understandable.

Overall, the series isn't without it's faults but if you can stomach the sometimes filler-like fights and 100 odd chapters of questionable translation quality there is something good inside. <<less
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MagneticMagnet rated it
Lazy Dungeon Master
September 10, 2017
Status: c245
One of my favourite novels on this site.

LDM is generally a light-hearted dungeon management novel, that has some dark undertones occasionally that remind us that it's not all happiness and sunshine under the usual fluffiness. That said, the undertones remain just that - something that merely stick to the background.

The MC Kehma starts his new world life very weak. He got summoned into another world and all he got was a power to translate speech so he could understand it. The summoner was also the weakest dungeon core with literally... more>> nothing but a single room. No monsters, traps, energy or anything. And the room was filled with intruding bandits. If the Dungeon Core is broken, he dies. So he had to get creative to solve the situation.

This stays as a common theme during the series. Kehma doesn't get OP and the Dungeon has limited energy so summoning something powerful is out of question. Obviously they do get more powerful, but at the moment of writing this Kehma is merely slightly strong on personal level. But that's not what the story is about. It's about managing the dungeon and related matters.

Because of limited energy the dungeon design gets creative to maximize the effectiveness, resulting in some interesting solutions. Sometimes an unexpected occurrence or a particulary powerful entity forces the MC to react to it. The details explained of the dungeon hit the sweet spot, it's not too descriptive or vague.

So the story doesn't become just a log of stronger and stronger creatures wandering into the dungeon, dungeon management gets broken by segments of visiting places, interacting with the other dungeon cores or the thing starting around chapter 50. Many of the other dungeon master novels phase down the dungeon development after a few dozen chapters but LDM manages to balance things well.

The characters have enough depth, or at least quirks, to be memorable. The primary cast have enough personality to have at least plausible motives, even if they're not always that great. The characters do have some degree of own will. Sometimes they still fall in the "MC is so great" category, but not always. Sometimes they might outwit or figure out a better way on their own too.

Villains... There haven't been any typical corrupt nobles after the MC's girls or someone wanting to crush the dungeon for no specific reason or the like. Whatever antagonist the arc has, he or she has a reason to act that way. It might not be a great reason but at least it's nothing irrational either.

Other noteworthy thing is that LDM manages to steer out of a good number of cliches. It's quite often I've read the story and thought that "Oh, from this flow A will happen", only to have B happen.

The bad:

Soon after the start Kehma gets a super convenient skill that gets abused regularly. That said, it's not OP by any means and it gets used in interesting ways so it's not that bad.

Kehma loves his sleep way too much. Sure, he does get things done and isn't just a completely passive character, but it's hard to suspend the disbelief when he loves sleep to the point where he has more interest in sleep than girls.

There was something unpleasant in chapters 10-11. I get it that Kehma was in no position to act but unpleasant things are unpleasant. Luckily it was the only instance of anything like that.

The world is a bit wonky at times. Letting out the blood from hunted animals so they taste better was unknown while a magic paper maker exists.

Overall, as long as you aren't looking for a manly man action series or a badass MC, LDM is a good pick. There's a good amount of action, slice of life, nice characters and dungeon development in a package that manages to get some originality in the mix. <<less
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MagneticMagnet rated it
(Um, Sorry) I’ve Been Reincarnated!
June 7, 2018
Status: c157
Unfortunately this story is a mess. It had a good start with plenty of hooking power that could have worked as a great intro into something better, but after 40 or so chapters it just went downhill. Here's some examples that have been spoilered just in case.

... more>>

Our MC had a private tutor coaching him in school subjects. He managed to reach university level before entering school and his father knew it, therefore he had to go to school because reasons.

MC is way too OP for the story to go anywhere. He can do just about anything with his magic, including a spell like "That sort of thing should not be". Yes, you read that right. If that wasn't enough he's also super strong and has the strongest summoned beast. To negate any potential conflict he's also super hottie and comes from prestigious and wealthy family. Armed with these powers our MC leaves on a quest to become the best helper for his father's paperwork. No, seriously.

Pointless PoV chapters. A fight is played from the MC's PoV. Then the kidnapped friend's. Then the bad guy's. Then the random dog who happened to stand nearby. Well, not the last one but it might have been better if it did. I'm still confused why that firework maker needed to have two chapters.

The summoned beast played barely any role in the story. It got summoned, turned into human and appeared in about one scene in a minor role that could have been done without.

Have you seen more than one slice of life school anime series? You now know half the plot. This is also why it's not that great as a slice of life.


The world has nothing going for it other than the fact that magic is in Japanese. The geography hardly gets explored in any way despite the story having presented a map. The world is also made stupid to make the MC look awesome. No one has managed to decipher Japanese in the 800 years it's been available despite the best researchers worldwide looking into it.

The characters are flat. MC gets a little more attention than usual but the rest are not memorable. Unlike usual, this time most of the characters are otome game stereotypes with two token girls thrown in. The series seems to go for fujo-bait with most scenes involving at least one bishounen near MC who constantly thinks about his tutor.

Do yourself a favour and skip this. If you absolutely have to, read until MC leaves to school and imagine the rest. The ending feels rushed and fails to really do anything anyway. <<less
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This is a bit of a mixed bag of a story.

The premise is as usual, MC is a generic Japanese male that gets thrown into a fantasy world with a special power. This time his job isn't to kill the demon king but test out a job system for a god. This means stat blocks and improving swordsmanship from level 3 to level 4.

The world has been reasonable enough so far. Nothing has jumped out and struck out as odd.

The characters are distinctive and easy to remember. MC isn't OP... more>> either, which is always welcome.

However, the plot takes a downturn after volume 3. Up to that point there was a proper flow of the story, the characters moved with purpose. From volume 4 the story started losing momentum. There's still your typical adventurer stuff but it feels like I'm reading generic "Bring me 10 orc arms" quests from a MMO rather than the main story.

This would be fine if the missing part was filled with proper slice of life or something, but it isn't. The story is lacking direction as an adventure and the details and interaction for a proper slice of life. It feels like the author had thought of the story up until this point and is now filling it with whatever comes into mind without thinking about the whole story.

The MC also actually sleeps with his harem, which is fine. However, reading how MC looks at his girls, gets horny and sleeps with harem member x every other chapter doesn't really add much to the story. Also, that previous sentence is the extent the story focuses on it. The whole thing just reinforces the "My dream adventure in another world" feel of the story.

Overall, the story isn't bad. The first 3 volumes are worth reading if you're looking for another typical isekai adventure. It's not the best story out there but good enough keep you entertained. Volumes 4 and 5 so far are readable too even if the pace falls. And who knows, maybe it'll get back on track at some point. <<less
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MagneticMagnet rated it
Living in this World with Cut & Paste
January 7, 2020
Status: c288
Writing this story with cut and paste is a copypaste of the most standard isekai story with the twist that it isn't actually isekai but regular fantasy. Not that it matters much - the biggest observable difference is that the MC doesn't obsess about rice and katanas.

Our MC is an orphan of two well-liked adventurers that has extreme luck at his coming of age ceremony and he gets handed two ridiculously powerful skills. All inhabitants of this world have two skills that define their role. Being able to cut skills... more>> from other people or monsters and paste it to himself without limit is a broken level of OP, which comes glaringly apparent later on in the story.

The world is as generic as it gets. There's the adventurer's guild, dungeons, some kingdoms you don't remember the names of after five minutes, legendary guardian beasts and so on. Nothing you haven't read already in other better novels.

The cast is as forgettable as the world. The MC is your regular self-insert guy with minimal personality that makes some frustratingly bad decisions at times. You have the harem members that fall in love for whatever reasons. Good guys are noble, supportive of the MC and wouldn't dare to use him. The bad guys have a nasty personality and look down on the MC and probably everyone else too. Nothing that stands out here either. Well, maybe the mascot animal for his name.

The first 100 to 150-ish chapters the story is fine. The author had some idea of what to write and, while nothing special to write home about, is good enough for a basic story. The issue is what comes after that. Either the author ran out of ideas and started winging it or whatever illness he contracted started affecting him, the result is increasingly more simplistic and dull story. Basically every fight from that point follows the same pattern: MC's party: A strong monster! Cut the skills off it! Monster attacks: OMG my skills don't work! MC party pastes strong skills to the character that is leveling up and beats the monster. When not fighting the MC is visiting the royal family to listen about this new dungeon or item that needs to be fought, or setting up a bath.

Should you read this? If you have read any other generic isekai, you have read this. There isn't anything new or original here, the writing is simplistic and the story ends without a conclusion due to author's death. If you're looking for anything more than a cookie cutter isekai this isn't for you. But simple and basic is what some people want, so if you're looking for more of the same there are worse things to pick. Just don't expect this to rock any socks off. <<less
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Isekai yururi kikou is your typical lighthearted jp reincarnation story with an extra doze or two of fluffy and cute.

MC was accidentally killed by a god, who then reincarnated him and made him strong. Then he does the usual reincarnated person things you have probably read in other similar novels. Meeting people, cooking, adventurer's guild, you name it.

What sets this story apart is that rather than having the usual harem of various fantasy races in MC's party, this time he has a pair of kids he found wandering in a... more>> forest. The party still goes around doing typical adventurer stuff but the focus is more on the children (and MC) enjoying their lives, be it on adventure or in town.

There is very little difficulty or hardships to be encountered here, or complex plots. The kids are good and obedient so it's just idealized parenting. People are mostly reasonable and nice, so far there hasn't been any strong monsters that posed a challenge and MC gets given stuff regularly. This all makes a good setting for a relaxing, healing story full of cute.

You could read the last paragraph as there is no proper plot. MC was thrown into another world, where he decided to take care of two children and that's it. He doesn't seem to have any other aspirations. Surely that's not all one would think in that situation. Well, just enjoying your life as it comes fits the light theme of the novel so it's alright, I guess? But yeah, a proper goal for the MC would have been a nice addition.

If you're looking for something light and cute to read, give it a try. For anything else, well, it's probably not what you're looking for. <<less
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House magic is a blatant wish fulfillment novel that doesn't pretend to be anything else.

Our MC got broken OP power one day when he woke up after being transferred into another world. He uses this strength to laze at home while pretty girls who yearn for him take care of him and give him stuff. MC has zero interest in the fact his house had been transferred to another world and there's a dragon in his back yard. He just chases it off and goes back to sleep. And that's... more>> what you can expect of him for the rest of the story.

The other characters are nothing special either, though the wandcrafter girl and her friends are passable. Maybe it's because some of them get at least a little character development, unlike the rest.

Storywise there's a simple story that gives a reason to add more characters and our MC a chance to conveniently happen to be around to solve whatever problems the others can't handle. Also, most chapters include a line where someone complements MC's power whether he's nearby or not. The chapters are short but at least the author does think a little about the whole story, as seen in the foreshadowing in the beginning of every volume.

Who should read it? Anyone looking for a wish fulfillment novel. It's pretty good for what it is. Maybe for the girls. But for anything else... just skip it. <<less
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