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Mages Are Too OP
Type
Genre
Tags[ ]
Rating(3.4 / 5.0, 158 votes)
5 | 32% (51 votes) |
4 | 21% (33 votes) |
3 | 19% (30 votes) |
2 | 11% (18 votes) |
1 | 16% (26 votes) |
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Language
Support Book (#ad)
Author(s)
One entry per lineArtist(s)
One entry per line
N/A
Year
Example: 2012
2019
Status in COO
Status in Country of Origin. One entry per line
802 Chapters (Complete)
Licensed
Yes
Completely Translated
No
Original Publisher
One entry per lineEnglish Publisher
One entry per lineRelease Frequency
Every 1424 Day(s)Activity Stats [Graph]
Weekly Rank: #2000Monthly Rank: #2000
All Time Rank: #4396
Reading List [Graph]
On 1102 Reading Lists
Monthly Rank: #5153
All Time Rank: #6831
Description
Links are NOT allowed. Format your description nicely so people can easily read them. Please use proper spacing and paragraphs.As one of the first players to gain access to World of Falan—the first immersive game worldwide—Roland creates his character as a Mage.
However, playing as a Mage is not as fun and easy as he thought. His head even explodes after he casts the very first spell in the game.
Stubbornly sticking to his class when most Mages decide to create a new character, Roland gradually discovers tricks of the trade and his unusual talent. This allows him to change people’s stereotypes on Mages and to explore the deeply-buried secrets of this game…
Associated Names
One entry per lineMATOP
Pháp gia vĩnh viễn là đại gia ngươi
法爷永远是你大爷
Pháp gia vĩnh viễn là đại gia ngươi
法爷永远是你大爷
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Recommendation Lists
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- Everything I've read :) ( Highly Recommended )
- Worldbuilding- this makes a fair effort, giving some proper attention to spells, world dynamics, politics/culture, gods, etc. It's a fair effort.
- Kingdom Building- The MC does this in different ways pretty much over the whole novel so far.
- A lot of interesting development/events.
- The mysteries of 'what's up with... (things) ?' are managed in a (mostly) acceptable way.
Spoiler
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- Some characters get good development- others... not so much so. At least some do 'ok'.
The BAD:The VR cabinets- 'How do they work?' is a (ridiculously ignored) mystery.
The game world- 'Whether the characters are real or not' is a repeated question, still unanswered.
Magic- 'Is it real?' is dabbled with and slowly developed.
Gods- 'What's their deal' is kinda mishandled if you pay attention, but I guess we'll see how the author explains it.
- 'Gary Stu Adventure'. As much as it's in the title, the MC is too OP. I don't just simply mean that 'he is'- I mean the title both proves inaccurate, and the story dynamics do not make sense in context. That said, it's not as constantly ridiculous as most 'Gary Stu's- and since 'you knew from the title', I can't say whether you'll be happier or saddened by what was actually done.
Spoiler
[collapse]
- Plotting is mostly random 'character progress' choices and pop-up events.
- Quite a few plot threads left hanging, apparently forgotten/dropped.
- 'Ending' is rushed and a bit disappointing.
- Story contains a fair amount of pettiness/scheming/politics. For some stories this would mostly trigger 'face slapping', but this story doesn't always go that way. Normally this should be applauded, but it's not resolved very cleanly in a few cases.
- Undue focus on sex-related nonsense/strife. It doesn't really bring the story down too much initially- but does give yet another example of 'don't drag your story down with your fetishes'. Toward the end it's just 50% of all actions are 'sexytimes promoting' or 'harem coddling' nonsense.
- Inconsistent characterization- some characters do get developed, while others are just plot puppets. It's quite arbitrary, and a few swap into ciphers/plot puppets over time, which is a bit disappointing.
- 'Mishandled' story elements. Author resolves things in slightly unpalletable ways sometimes.
Spoiler
[collapse]
The Different:The game company does game balance more than a few times, but leaves him with his 'broken' skill that no one else has and is the foundation for his singular OP-ness. Other 'conveniently ignored' imbalances pop up now and then, mostly in the MCs favor, which is 'whatever', but mostly forced plotting.
Not saying what/how the author should write- but some stuff he does is just random/casual in ways that he shouldn't expect people to be ok with;
- He has a player get sexually involved with a manipulative/treacherous AI, later to quit the game after the 'issue' is resolved (via the AI's death). The event concludes, and is just 'moved on from' without anyone really having learned anything/advocated some kind of change which might prevent a repeat of the same to someone else.
As much as it's a 'game', psychologically traumatizing people so that they are affected in real life is legally actionable.
- Another AI much later gets 2 other AIs killed by being ignorant/willful around powerful magic. The situation is clearly set up as a 'see how dangerous this spell is' showcase- but it's a little much for a reward which the AI doesn't get to keep (so actually the spell 'failed'). It's ridiculous overkill. No way would there not be written down somewhere 'Oh, by the way- seems people can die because of this', so anyone giving it out is potentially in the 'kill zone' and would warn accordingly.
Stuff like that
- The author puts a bit more effort into his world canon than most authors. It's not 'awesome' or particularly 'solid', but the effort does improve the story to some degree.
- First story I've seen to degenerate from worldbuilding and occasional thought-provoking examinations of various ethical, philosophical and existential themes
down to 'and this is related to s*x as well', 'he's having s*x again, you know', and 'harem, btw' as frequent story points.
Overall, it's a mixed recommendation. It's potentially worthwhile so long as you like the 'good stuff', and can tolerate/ignore the bad. You can decide what's good/bad, but it's an unbalanced offering regardless.The story development and Roland's innovation always pull me deep in the story.
If it had a clearer power system then I would have given it 5 stars.
By the way for anyone who is wondering about the power system:
LV1-LV4: Normies.
LV5-LV9: Elite.
LV10-LV14: Master.
LV15: Legend.
As for demi-god and above, the story hasn't mentioned the specific level yet.
Also the MC is overpowered for his own level. (Because of his unique expertise at the start... more>>
What the actual s*upid idiotic motherfcking fck is going on? Only 24 chapters left? Is author dum or something?
I don't see how this novel ends in 24 chapters! It was really good, and it had potential, I could see it going above 1.5k with EASE, too many things to discuss to much to see, but only 24 chapters are left? If that's true, it was definitely a good run, I don't know how the... more>>
- Rushed ending with numerous unresolved threads. The author literally went from a middle of the novel setting to wrap up in less then 3 chapters
- racist and condescending though a lot less then other similar novels (he tries to cover it up by giving cutsie nicknames)
- Author kept forgetting his own plotlines
- this novel seems to be a outlet for the authors insecurities eg. All girl characters will fall for the MC and MCs concept of romance is *ex. MCs friends are die hard fans of his. All powerful characters will respect/shelter the MC while weaker characters will be resent/jealous of him etc
Suggestion: Avoid